<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss'><id>tag:blogger.com,1999:blog-1177649056521619181</id><updated>2009-09-04T00:07:49.703-07:00</updated><title type='text'>Williams Money Group Pc Games</title><subtitle type='html'>index
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e3</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default?start-index=26&amp;max-results=25'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>38</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-5967394851998320449</id><published>2008-10-22T10:52:00.000-07:00</published><updated>2008-10-22T10:54:36.047-07:00</updated><title type='text'>User Friendliness: Do Computers Have to be Clinical and Boring?</title><content type='html'>&lt;span class="style2"&gt;While sleeping through a lecture recently I roused for just long enough to catch the lecturer saying that "Error messages should not try to be funny or amusing, they should be clear and concise". This got me thinking about the ever-elusive goal of user friendliness. The concept has changed much over the years with packages such as DOS going from being one of the easiest packages on the market, to now being complicated, convoluted, and ignored. I have begun to wonder why I am being taught that computers have to be boring to be user friendly.&lt;br /&gt;&lt;br /&gt;The predictable nature of computers is quite dull. I study computers and work with them, so I'm used to experiencing a certain number of faults every now and then. I find these dull and depending on how close my current deadline is, downright infuriating. On the Internet side of things there is little quite as irritating as running into a 404 page when you're trying to find something. However, the other day I ran into a site that displayed random 404 Haikus and instead of being upset at the fact that my time was being wasted, I ended up typing in bizarre addresses just so that I could read all of the little poems. You can find a few lists of 404 Haikus from a simple search in Google. Humorous website Homestarrunner.com has an entertaining page when you get the address wrong that screams "Four-oh-foured!" and displays a very entertaining message. They have another 404 page on their site that is a hilarious cartoon you can watch.&lt;br /&gt;&lt;br /&gt;In terms of applications, games occasionally have amusing error messages such as the one in 'Escape From Monkey Island' with the title "Congratulations, you have found a bug!" and concludes with "...get back to work". There's naturally a bit more leniency and tendency towards entertaining secrets in games. Easter Eggs used to be a lot more common in software applications. These are hidden sections of code that the average user will never activate but which provide an amusing result when they do. For a large list go to http://www.eeggs.com and search for a specific type of software program that you use. There may be a few minutes of hidden entertainment to be found.&lt;br /&gt;&lt;br /&gt;Some of the greatest Easter Eggs came from Microsoft's software stable. Word 97 used to have a great little pinball game built in if you followed the correct steps, while Excel 97 had a fun little 'flight simulator' built in. Unfortunately employees are apparently no longer allowed to include these after some offensive messages were once included in a program.&lt;br /&gt;&lt;br /&gt;Companies now require a very professional image and software costs quite a lot to develop, so we're likely to see all the amusing quirks removed from software that's released making it nothing but functional. I think that this is unfortunate. I agree that error messages need to be functional and let the user know what's gone wrong but there's no harm in taking the edge off the fact that they've possibly just lost a few hour's work by adding a little humor into the picture. As long as common sense is adhered to I don't really see why my grey pop up boxes all need to say exactly the same thing and be filled with data that's largely useless to me. Thank you, I realize that the program has encountered an error. I assumed this when it stopped working. Why not give me a reason to actually read error messages instead of having to dismiss them as soon as they appear?&lt;br /&gt;&lt;br /&gt;I think the idea of user friendliness has become too clinical and precise. We have rules and structures defining what is or isn't helpful. We put fancy, bubbly skins on the dull and mundane and think that we're making it all more interesting. Just occasionally I'd like my computer to pop up and say &lt;a href="http://www.aicsllc.com/warranties.html"&gt;&lt;span style="font-weight: bold;"&gt;"Human Error. Please replace user and try again." &lt;/span&gt;&lt;br /&gt;&lt;/a&gt;  &lt;hr style="font-weight: bold;" size="1"&gt;  About the author:&lt;br /&gt;&lt;br /&gt;  Daniel Punch&lt;br /&gt;M6.Net Web Helpers&lt;br /&gt;&lt;a href="http://www.m6.net/" target="_blank" class="navigation"&gt;http://www.m6.net&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Daniel Punch is a writer working at M6.Net: 'The web-hosting company for humans.' M6.Net is working hard to help humanity experience the power and freedom to develop their own part of the Internet, to share their information and connect with anyone, anywhere, anytime.&lt;br /&gt; &lt;br /&gt; &lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 Williams Money Group - All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-5967394851998320449?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/user-friendliness--do-computers-have-to-be-clin.html' title='User Friendliness: Do Computers Have to be Clinical and Boring?'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/5967394851998320449/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=5967394851998320449' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/5967394851998320449'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/5967394851998320449'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/10/user-friendliness-do-computers-have-to.html' title='User Friendliness: Do Computers Have to be Clinical and Boring?'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-1865309049684803566</id><published>2008-10-20T08:14:00.000-07:00</published><updated>2008-10-20T08:16:57.409-07:00</updated><title type='text'>What are Rackmount Computers? /Williams Money Group - by: Max Bellamy</title><content type='html'>&lt;span class="style2"&gt;Rack mount computers are essentially computer servers. Computer servers are not the ones you play games on or send emails to your friends with.&lt;br /&gt;&lt;br /&gt;Servers perform a small number of specialized operations, some as little as a single operation, but they have the ability to perform it millions of times over and over again, quickly and flawlessly. And when one server is no longer adequate to handle the volume of transactions that a business may require, other, bigger, more powerful servers are needed. When the new servers arrive, they are networked into the system and to save space, are mounted on racks.&lt;br /&gt;&lt;br /&gt;When the business with the servers is a steel company, or an automobile manufacturer, industrial rack mount computers are the standard. Stored in rugged steel frames, stackable in standard 19-inch racks, industrial rack mount computers are used for database servers, web servers and networks. Furthermore they are also quite commonly used in laboratory and workshop environments.&lt;br /&gt;&lt;br /&gt;Linux is a special operating system that is basically a version of Unix, which has become the foundation of the Internet. When ISP’s like AOL and others came into existence, the amount of servers they needed to accommodate millions of customers eager to surf the web was staggering. In order to make space for that amount of computers, a special rack mounted unit was created to hold the Linux servers. Dubbed the Linux Rack mount Computer system, it became the choice for all of the new Internet businesses all over the world. Soon after, manufacturers of the Linux Rack mount Computer racks where inundated with orders and quickly fell behind schedule.&lt;br /&gt;&lt;br /&gt;It took a while for Intel to catch up with it’s rivals, but once they did, the Xeon Rack mount Computers quickly overtook everyone else in the field and became the gold standard among all of the rack mounted computers being installed.&lt;br /&gt;Sponsored by &lt;a href="http://www.nextdaypc.com/main/bto/default.aspx"&gt;&lt;span style="font-weight: bold;"&gt;Williams Money Group&lt;/span&gt;&lt;br /&gt;&lt;/a&gt; &lt;br /&gt; About the author:&lt;br /&gt;    &lt;a href="http://www.e-rackmountcomputer.com/"&gt;Rack Mount Computers&lt;/a&gt; provides detailed information about rack mount computers, cases, monitors, and keyboards. Rack Mount Computers is the sister site of &lt;a href="http://www.i-refurbishedlaptops.com/"&gt;Refurbished Laptops Web&lt;/a&gt;.  &lt;br /&gt; &lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 Williams Money Group - All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-1865309049684803566?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/what-are-rackmount-computers---.html' title='What are Rackmount Computers? /Williams Money Group - by: Max Bellamy'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/1865309049684803566/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=1865309049684803566' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/1865309049684803566'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/1865309049684803566'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/10/what-are-rackmount-computers-williams.html' title='What are Rackmount Computers? /Williams Money Group - by: Max Bellamy'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-6486748464853097250</id><published>2008-10-16T12:28:00.000-07:00</published><updated>2008-10-16T12:32:31.789-07:00</updated><title type='text'>M-Commerce Twice the Cash Value of E-Commerce by: Darren Yates /Williams Money Group</title><content type='html'>&lt;span class="style2"&gt;Do you even know what M-Commerce is?&lt;br /&gt;&lt;br /&gt;Well you better learn fast. Predictions in Europe for M-Commerce, the second largest market behind Asia, are for a spend of €7.4 Billion in 2006 that's over $8 Billion. That's twice the predicted spend of traditional web services!&lt;br /&gt;&lt;br /&gt;So what is M-Commerce?&lt;br /&gt;It's very simple, mobile / cell phone based sales. Usually relating to content such as games, wallpaper, ringtones etc. But there's much more to it than that. Keep reading.&lt;br /&gt;&lt;br /&gt;What's the big deal?&lt;br /&gt;More people own a mobile phone than a PC, they're better integrated in to daily life. People are very comfortable using them. They are now in fact heavily relied upon, as the phone feature is only a small part of what can be perceived as a miniature multi-purpose multi-capable portable computer.&lt;br /&gt;&lt;br /&gt;Mobile Growth&lt;br /&gt;Mobile growth already outstrips all other communication channels. Half of all Americans are mobile phone subscribers. In the UK the ownership of a mobile phone is equivalent to 1.5 phones per head of population. According to research, mobile content services will be worth $121 Billion worldwide by 2008. White label distribution of ringtones, images, games and other promotions will drive up to 1/5th of the revenue generated. It's estimated 1.5 Billion people worldwide own a mobile phone.&lt;br /&gt;&lt;br /&gt;With more and more technology add-ons to tempt the consumer these devices are now Cameras, MP3 players, game consoles, voice notepads, picture albums, diary organiser, PDF readers etc etc.&lt;br /&gt;&lt;br /&gt;In fact I'm writing this article on my PDA / Phone whilst sat in the sunshine in the garden. With two taps on the screen I can hook up to my home wireless network and check my emails, browse the net, update my Blog or edit and publish article submissions on one of my sites all via broadband.&lt;br /&gt;&lt;br /&gt;We are not that far away from always on Net connections. Once this arrives it will allow anyone to do this almost wherever they are. Certainly in the major cities around the world. When this happens there will be a third Internet boom as Joe public try's out the Net connection again that was always too shoddy to use in the past.&lt;br /&gt;&lt;br /&gt;And what will they want? Content! ringtones, wallpaper, games, MP3's etc&lt;br /&gt;&lt;br /&gt;But I'm getting ahead of myself. The real money isn't even going to be made via a Net sale. The real money will be made via SMS(Short Message Service), MMS(Multimedia Messaging System) and this ones a goldmine...Micro payments.&lt;br /&gt;&lt;br /&gt;Recent research has shown a doubling of worldwide revenue from streaming TV and sports bulletin subscriptions. 380 million people worldwide are expected to subscribe to similar services in 2005. Including TV show bulletins particularly from 'reality TV' shows, News bulletins or Soap updates.&lt;br /&gt;&lt;br /&gt;Big deal you're not a TV network how can you make some money out of this boom?&lt;br /&gt;I'll go into that in a second but first I want to go back to those Micro payments I mentioned earlier. The real gold dust.&lt;br /&gt;&lt;br /&gt;Micro Payment Profits&lt;br /&gt;Micro payments have been around for a while here in the UK. A smaller land mass has allowed for a quicker rollout of mobile technologies here. Nationwide Network coverage is easier to achieve. I believe the first example in the US to take it mainstream was by the 'American Idol' show. Viewers voted for the acts on the show via their mobile phone. They where then charged a small premium for their vote on top of their networks regular SMS charge. Think of the millions of votes that the show attracted and the revenue generated.&lt;br /&gt;&lt;br /&gt;That's micro payments in action.&lt;br /&gt;&lt;br /&gt;The beauty of this is that people don't feel like they're spending money because they don't need to whip out their credit card, it's an easier payment method, usually involving a simple text to a small number and the payment is small. They also trust their mobile for making payments unlike an online transaction.&lt;br /&gt;&lt;br /&gt;Any payments made will appear on their next phone bill. People are already used to paying in this way, they're comfortable with it. Whether it's to vote for an act on a TV show, for a game download or to grab the latest ringtone.&lt;br /&gt;&lt;br /&gt;What have you got that you could take micro payments for?&lt;br /&gt;You should be considering how you can utilise your current website network to tap into this market. Do you offer subscriptions? Is there a service you offer that you could convert to subscriptions.&lt;br /&gt;&lt;br /&gt;How Can You Make Some Money?&lt;br /&gt;Here's a quick example. Your newsletter. Would your subscribers be willing to pay a small premium to have your newsletter delivered directly to their mobile? Wherever they are, without the need to be sat in front of a PC. Thus bypassing the SPAM filter problem and guaranteeing they receive your valuable content. You could sell it as valuable service for your customers with added content not available on your site or via your regular newsletter.&lt;br /&gt;&lt;br /&gt;Or offer them up to the minute breaking news in their industry, which they receive as it breaks and not when they check their email five hours later when it's to late to take action.&lt;br /&gt;&lt;br /&gt;Digital artists sell your wallpaper designs direct to the consumer via the mobile phone. New bands forget the record company contract sell your music via MP3's direct to the consumer. Investment advisors get subscribers to your 'Hot Tips' bulletins. Store owners offer a sale bulletin service etc etc&lt;br /&gt;&lt;br /&gt;The Future&lt;br /&gt;The omnipresent Google are moving forward with major mobile initiatives. Spending vast amounts of money to stake a claim in this fledgling market. There's the mobile version of Froogle for one and they've also developed mobile business listings specifically for the potentially huge 'local search' market. They also offer a free SMS based information service http://www.google.com/sms/ and http://www.google.co.uk/sms/&lt;br /&gt;&lt;br /&gt;Another major company Real Networks, creators of Real media Player, recently bought Finnish mobile phone game developers Mr Goodliving for $15M. Essentially buying a back catalogue of high profile mobile games.&lt;br /&gt;&lt;br /&gt;NTL a cable TV company here in the UK recently streamed the Grand National, the biggest race horse meet here in the UK, live to Nokia owning subscribers.&lt;br /&gt;&lt;br /&gt;This is early days and that's a small glimpse of the future.&lt;br /&gt;&lt;br /&gt;The M-Commerce Market is very different from the online market in terms of what content consumers are currently paying for. The biggest revenue generators online, 70%, are porn and dating sites. A similar percentage via mobile is for games, music and video. Films, that's another one, Nokia are now distributing Hollywood movies via memory card!&lt;br /&gt;&lt;br /&gt;The technology specifically 3G, an always on network with transfer rates of 384kbs a second, is here and trickling into mainstream culture. These devices are in fact capable of 1920kbs. Compare that to GPRS at 56kbs. You don't need these speeds to take advantage of this market but you should keep them in mind to realise the full potential of where mobile communication is going.&lt;br /&gt;&lt;br /&gt;Here's a brief, eye opening, wish list from consumers for future mobile phone payment abilities:-&lt;br /&gt;&lt;br /&gt;10 Use your mobile as a key&lt;br /&gt;9 Marketing communications&lt;br /&gt;8 Retail checkout payments&lt;br /&gt;7 Vending machine payments&lt;br /&gt;6 Flight check in&lt;br /&gt;5 Credit / debit cards&lt;br /&gt;4 Season tickets&lt;br /&gt;3 Loyalty cards&lt;br /&gt;2 Parking Meter payments&lt;br /&gt;1 Mobile Coupon redemption&lt;br /&gt;&lt;br /&gt;Getting Started How do you Accept Payments?&lt;br /&gt;Reverse SMS is very popular at the moment. It provides the ability for you to direct consumers to secret download links on your site whilst taking payment through a premium SMS message. Another method known as 'WAP Push' sends a link via SMS that automatically launches when the message is opened. You will need to set up your own WAP / SMS Gateway on your server which will require server administrator access to use both these solutions.&lt;br /&gt;&lt;br /&gt;But there are other easier solutions a number of websites are springing up that allow you to upload your content available for download, games, video, wallpaper, MP3's etc . A small fee is taken from each paid download by the SMS Gateway company..&lt;br /&gt;&lt;br /&gt;I've compiled a list of useful links to a number of the above solutions and I've also thrown in a couple of links to 'mobaphile' websites were you will find some interesting predictions for the future development of mobile phones along with some real off the wall ideas for making money with mobiles. http://www.how-to-make-money-online.info/m-commerce-resources.php&lt;br /&gt;&lt;br /&gt;To paraphrase a strap line 'The future's bright the future's mobile'.&lt;br /&gt;&lt;br /&gt;Sponsored by &lt;a href="http://get.games.yahoo.com/proddesc?gamekey=bookwormadventures&amp;amp;AID=10501937&amp;amp;PID=3022213"&gt;&lt;span style="font-weight: bold;"&gt;SlingAd Network &lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;About the author:&lt;br /&gt;   &lt;a href="http://www.how-to-make-money-online.info/"&gt;How To Make Money&lt;br /&gt;Online&lt;/a&gt; a site all about making money online and Internet Marketing.&lt;br /&gt;Featuring, news, tips, resources, thousands of Internet marketing articles&lt;br /&gt;and useful links.&lt;br /&gt;&lt;br /&gt;This article comes with reprint rights. Feel free to reprint and distribute&lt;br /&gt;as you like. All that we ask is that you do not make any changes, that this&lt;br /&gt;resource text is include, and that the link above is intact.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;    &lt;hr size="1"&gt; &lt;br /&gt; &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt; &lt;span class="style2"&gt;©2008 Williams Money Group - All Rights Reserve&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-6486748464853097250?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/m-commerce-twice-the-cash-value-of-e-commerce.html' title='M-Commerce Twice the Cash Value of E-Commerce by: Darren Yates /Williams Money Group'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/6486748464853097250/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=6486748464853097250' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/6486748464853097250'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/6486748464853097250'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/10/back-to-main-page-click-here-for-more.html' title='M-Commerce Twice the Cash Value of E-Commerce by: Darren Yates /Williams Money Group'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-135228208505206008</id><published>2008-10-15T13:31:00.000-07:00</published><updated>2008-10-15T13:33:16.759-07:00</updated><title type='text'>Custom Gaming Laptops - Five Things You Must Consider When Building a Gaming Laptop by: Laura Alter /Williams Money Group</title><content type='html'>&lt;span class="style2"&gt;Gone are the days when you would have been laughed at if you walked into an all-night LAN party carrying your trusty laptop and expecting to hang with the giant computer towers standing at everyone’s feet. The gaming laptop computers of today sport huge, crisp LCD screens, cutting-edge video cards and full-size keyboards. Not only can these gaming laptop computers hang with the standard clunky computer tower, but they can also be ordered fully custom to meet the exact specifications of any gamer.&lt;br /&gt;&lt;br /&gt;Since there are so many customizable components in these laptops, a standard practice has been to create what some call a “system builder.” This is the page where you get to add and subtract components through drop-down menus in order to create the best gaming laptop computer for your needs and your budget. This type of page can be overwhelming to someone just starting the gaming laptop shopping process, but it is very manageable if you take it just one component at a time.&lt;br /&gt;&lt;br /&gt;The Gaming Laptop GPU&lt;br /&gt;&lt;br /&gt;This is the heart of a gaming laptop computer. The GPU (graphics processing unit) is a component that will make or break your gaming experience. If your GPU isn’t up to snuff, your games won’t play.&lt;br /&gt;&lt;br /&gt;Without getting into specific models since they change all the time, the key is that the graphics card not share resources with the computer. A gaming laptop video card must have its own memory on board. Generally speaking, standard off-the-shelf laptops will not have this feature. The two current makers of laptop video cards are nVIDIA and ATI.&lt;br /&gt;&lt;br /&gt;Without the Screen, You Don’t Have Much&lt;br /&gt;&lt;br /&gt;What good is a gaming laptop without a screen that can actually render your games? Now certainly, you can connect an external monitor, but if you can’t actually play on your gaming laptop without that external monitor, then your laptop isn’t all that mobile.&lt;br /&gt;&lt;br /&gt;While the technology and terminology for LCDs (liquid crystal displays) could take up an entire article in itself, there are a few key points to keep in mind when choosing from available LCD options for your new gaming laptop computer: native resolution, aspect ratio, rise and fall time, contrast, viewing angle, and size.&lt;br /&gt;&lt;br /&gt;Native Resolution. The native resolution is simply the setting at which your screen will render the clearest images. Since games are constantly in motion, slightly soft edges may not bother most gamers, but keep in mind that while this is your gaming laptop, you will likely also use it for other things like surfing the Internet. If the resolution isn’t comfortable, you aren’t going to enjoy using it.&lt;br /&gt;&lt;br /&gt;Aspect Ratio. As you probably know, a movie theater screen and a TV screen have different proportions. Likewise, there are widescreen format gaming laptops and there are laptops that have a standard aspect ratio –- like that of a TV. A widescreen format gaming laptop (a 16:10 ratio) has advantages and disadvantages. Many games today do not have a widescreen mode. This means that the game may stretch across the screen and become distorted or you may run it with black bars that fill in the sides. There are ways to get around this, but if you want an out of the box perfect experience, the widescreen format may not be for you.&lt;br /&gt;&lt;br /&gt;That said, a widescreen LCD does offer plenty of screen real estate for web surfing and other type of computer activities, and a game played in a wide format setting offers an expansive field of view. For this reason, there are some very loyal widescreen-loving gamers out there.&lt;br /&gt;&lt;br /&gt;Do your best to find a balance between current and future technology and what your computer habits are beyond gaming. Even with its limitations, the widescreen format is found on most of the best gaming laptop computers.&lt;br /&gt;&lt;br /&gt;Rise and Fall. The phrase ‘rise and fall time’ is used to describe how fast the LCD can respond to changes. In the past, LCDs have been plagued with the inability to render images as fast as computer games can spit them out. This presents a major problem for laptop gamers because if they can’t see the images properly, they can’t play the game properly. This lag can mean the difference between playing to win and barely playing.&lt;br /&gt;&lt;br /&gt;Fortunately, gaming laptop LCDs have come a long way and they are only getting better. While once it was impossible to game on a laptop screen, the gaming laptop LCDs of today offer 25 milliseconds or less rise and fall time while generally off-the-shelf laptops have 40 milliseconds or less rise and fall time.&lt;br /&gt;&lt;br /&gt;Contrast. If a gaming laptop LCD has poor contrast, that means that the black areas aren’t quite as black as they should be and the white areas aren’t quite as white. This is important to a laptop gamer because you have to see the game properly -– as it was intended to be seen -– in order to compete effectively. Look for a contrast ratio of 400:1 or higher in a custom gaming laptop computer.&lt;br /&gt;&lt;br /&gt;Viewing Angle. This is an often-overlooked LCD feature, but it must be considered if you are building a gaming laptop computer. Many high quality LCDs on the market are difficult to see clearly at any angle other than straight on and at the right height. This can be a big drawback to gaming on a LCD screen because a screen with poor viewing angles won’t allow others to watch the screen as you play and also hurts your view when doing something as simple as adjusting your seating, which can require you to then adjust to position of your laptop screen to see it properly again.&lt;br /&gt;&lt;br /&gt;But gaming on a laptop does not mean that you are doomed to have poor viewing angles. There are LCDs on the market that have amazing viewing angles –- up to 120 degrees. These screens not only allow gaming onlookers, but they also allow you to use that giant, crisp screen to do things like play movies and even make presentations.&lt;br /&gt;&lt;br /&gt;Size. In a gaming laptop computer, size is everything. Most gaming laptops are large, robust pieces of electronics. Having a machine of this stature means you also get to have a large screen. The best gaming laptop computer LCD screens out there are at least 15 inches. A crowd favorite is a 17 inch widescreen (even with the challenges that widescreens present). Largr 19 inch laptop screens are just starting to be talked about with consumers expecting to see 19 inch or even large models on the market in the near future.&lt;br /&gt;&lt;br /&gt;The best way to really get a feel for what laptop LCDs are all about is to take a trip to a local box store and play with the LCDs on the display laptops while keeping in mind what you have read here. While these laptops are not custom gaming laptops, you can see what the sizes really look like, what different resolutions look like, and what the viewing angles truly are so you can start to develop your own preferences.&lt;br /&gt;&lt;br /&gt;The RAM – What Type and How Much?&lt;br /&gt;&lt;br /&gt;The RAM (random access memory) found in laptops is called SODIMM (small outline dual inline memory module). The RAM is responsible for your processing power. If you are shopping for a custom gaming laptop, you will generally be offered DDR2 RAM with the choice of how much you want in your computer. Most high-end games being released today need 1GB of RAM for optimum, lag-free game play. Some people are going with 2GB to ensure that they can run multiple applications along with the game and not experience any slow down in response time. This is a large investment and you want to be able to use this gaming laptop for some time in the future. Most custom laptops are user upgradeable, but this should be left up to professionals.&lt;br /&gt;&lt;br /&gt;The CPU – Not Just Mobile Technology&lt;br /&gt;&lt;br /&gt;The CPUs (central processing units) found in many custom gaming laptops are identical to those found in desktops. These chips require a great deal of cooling power, which in turn can make your laptop louder than light weight, lower power ultra portables when the fans kick on and it can become somewhat warm to the touch. Don’t be alarmed by this -– it is normal. And with these desktop processors comes screaming power! Don’t waste your money on the latest CPU release that likely has an inflated price tag (and that price will likely come down before long). Stick with a current CPU speed that is offered by a reputable custom gaming laptop reseller, and you really can’t go wrong.&lt;br /&gt;&lt;br /&gt;The Gaming Laptop Hard Drive&lt;br /&gt;&lt;br /&gt;This is the final component to consider when building a gaming laptop. Laptop hard drives come in a variety of speeds and capacities ranging from 4200 to 7200 RPMs and 40 to over 100 GBs. For the most part, this is user preference. Whenever possible, go for a 7200 RPM hard drive, but if you need a capacity not offered in this speed, it’s okay to go for the 5400 RPM drive. Take a look at your current computer, and buy your capacity based on this. Also keep in mind that with many custom gaming laptop manufacturers, you have the ability to upgrade or add another hard drive at a later date.&lt;br /&gt;&lt;br /&gt;At the end of the day, gaming laptop computers are all about power. Don’t expect a twelve-pound notebook with a desktop processor, numerous fans, a giant heatsink, and independent video card to last on battery power all that long. But do make sure to enjoy the jawdrops that you’ll get as you walk into your regular LAN party location with your new, screaming-fast gaming laptop computer. Crack that puppy open, fire it up, and stand clear of the drool as you take on your favorite game with fellow gamers gathered around to take in the action. Gaming is not just for desktops anymore!&lt;br /&gt; Sponsored by &lt;a href="http://www.aicsllc.com/"&gt;&lt;span style="font-weight: bold;"&gt;Aicsllc&lt;/span&gt;&lt;/a&gt;&lt;br /&gt; About the author:&lt;br /&gt;    Visit &lt;a href="http://www.pctorque.com/" target="_blank" class="navigation"&gt;www.PCTorque.com&lt;/a&gt;for the latest in custom laptop news and technology. Make sure to stop by one of our system builders to 'virtually' build a fully custom laptop with real time pricing updates.&lt;br /&gt; &lt;br /&gt; &lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 Williams Money Group - All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-135228208505206008?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/custom-gaming-laptops---five-things-you-must-co.html' title='Custom Gaming Laptops - Five Things You Must Consider When Building a Gaming Laptop by: Laura Alter /Williams Money Group'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/135228208505206008/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=135228208505206008' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/135228208505206008'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/135228208505206008'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/10/custom-gaming-laptops-five-things-you.html' title='Custom Gaming Laptops - Five Things You Must Consider When Building a Gaming Laptop by: Laura Alter /Williams Money Group'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-3788271170923408497</id><published>2008-10-14T08:12:00.000-07:00</published><updated>2008-10-14T08:15:35.800-07:00</updated><title type='text'>Rome Total War : Battle Strategy Guide /Williams Money Group by: Tony James</title><content type='html'>&lt;span class="style2"&gt;A. Formations&lt;br /&gt;&lt;br /&gt; It’s pretty much common sense to come up with a good formation for&lt;br /&gt;your army but the basic idea in most situations is to have your infantry&lt;br /&gt;in front, ranged units behind, cavalry protecting the flanks and your general right behind the infantry. Having the general next to your infantry boosts their morale. If you have larger numbers than the enemy, it’s usually a good idea to spread your formation so you can surround the enemy.&lt;br /&gt;&lt;br /&gt;B. Flanks and Rear&lt;br /&gt;&lt;br /&gt; The flanks and rear of any army are its most vulnerable points.&lt;br /&gt;By placing cavalry on the side you can help protect your flanks. When facing an enemy, always try to attack its flanks or rear with your army, especially your cavalry. A cavalry charge to the rear can devastate any unit and lower its morale. When facing an army unit such as Greek hoplite phalanx, you must use the slow speed of the enemy to your advantage to flank the opponent. The Phalanx is particularly vulnerable anywhere except the front. One tactic that seems to work is to slowly flank the enemy is to form your troops in a slight half circle so you can slowly surround your enemy. Never let your infantry become isolated, try to keep them in formation in a line so they dont feel like they are being surrounded.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;C. Morale&lt;br /&gt;&lt;br /&gt; The morale of your troops is the most important aspect of a battle.&lt;br /&gt;If your troops are surrounded they will lose morale and try to escape in a&lt;br /&gt;rout. Try to prevent this and use this to your advantage by surrounding troops whenever possible. Showering arrows on the enemy army lowers its morale Also, launching a surprise attack on an unprotected side has the same effect. Having enemy generals near your troops lowers their morale slightly, this is also true of your general and enemy troops. Keep in mind that more experienced troops have higher morale. New troops will most likely rout if&lt;br /&gt;your general flees.&lt;br /&gt;&lt;br /&gt; All units on the battlefield know who is winning the battle by&lt;br /&gt;observing their surroundings. If they see any unit or a general fleeing, &lt;br /&gt;they are more likely to flee. Use this to your advantage; if you have&lt;br /&gt;a unit surrounded and they are routing, let them flee rather than let&lt;br /&gt;them fight their hardest to get out of their situation. Once other enemy &lt;br /&gt;units have seen them, mow them down with your cavalry to show the other &lt;br /&gt;army who is the boss.&lt;br /&gt;&lt;br /&gt;D. Unit strengths&lt;br /&gt;&lt;br /&gt; Each of the different unit types is vulnerable to another type.&lt;br /&gt;Cavalry is vulnerable to frontal spear attacks. Light Infantry is &lt;br /&gt;vulnerable to cavalry and Heavy infantry is also vulnerable to side &lt;br /&gt;attacks from cavalry but is effective in hand to hand combat.  &lt;br /&gt;Artillery is good offensively against almost any unit but is extremely &lt;br /&gt;weak defensively and dies quickly after a head on attack. &lt;br /&gt;&lt;br /&gt; Elephants are a great unit against infantry and lower the morale &lt;br /&gt;of enemy troops. They can be supressed by a large number of ranged units &lt;br /&gt;and scare tactics such as incendiary pigs. Your Elephants may also turn &lt;br /&gt;and attack your own troops in which case you have the option of using &lt;br /&gt;the special ability where your rider executes them.&lt;br /&gt;&lt;br /&gt; Archers are very effective against light troops and mounted &lt;br /&gt;archers are a good way to harass enemy troops. Always keep archers &lt;br /&gt;them away from the infantry and cavalry. Put them behind your infantry&lt;br /&gt;when the enemy is close and protect them with your cavalrywhen necessary.&lt;br /&gt;If you have the opportunity to flank the enemy using archers,make sure &lt;br /&gt;you take off skirmish mode and attack, you will catch the enemy&lt;br /&gt;off guard. When the enemy is far away put the archers in the front to &lt;br /&gt;shoot arrows as the enemy approaches then bring them behind.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;E. Fatigue&lt;br /&gt;&lt;br /&gt; Your units will slowly or quickly get fatigued based on their actions.&lt;br /&gt;Use this to your advantage by forcing attacking armies to march to you and by&lt;br /&gt;running only when necessary.&lt;br /&gt;&lt;br /&gt;F. Terrain&lt;br /&gt;&lt;br /&gt; Use the terrain to your advantage. When fighting near or in a forest,&lt;br /&gt;lure the enemy and launch surprise attacks. Place one or two units out in the&lt;br /&gt;open while you hide the rest of your army in the forests. However, remember that&lt;br /&gt;archers perform poorly near trees. Also, remember that generals are not hidden&lt;br /&gt;in forests. When you are fighting on a map with a slope, try to control the &lt;br /&gt;higher ground and avoid an uphill battle. Units move very slowly when marching&lt;br /&gt;uphill and attack much less effectively; the opposite is true downhill&lt;br /&gt; If you have the option to wait out the battle and the weather doesn’t suit &lt;br /&gt;your army, wait until the weather changes. Some units are better suited to &lt;br /&gt;certain weather condtions than others. Read unit descriptions to find out &lt;br /&gt;more details about each units ideal figting conditions.&lt;br /&gt; Some terrain such as mountains is impassible to your armies. Try to &lt;br /&gt;find an alternate route. Certain choke points such as bridges are important&lt;br /&gt;strategic locations. Defending a bridge is much easier than defending on an&lt;br /&gt;open plain. You can also hide your whole army on the campaign map in a &lt;br /&gt;wooded area to launch surprise attacks on an enemy army.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;G. After they flee&lt;br /&gt;&lt;br /&gt; When the enemy starts to flee, continue the battle rather than end it&lt;br /&gt;so you can use your cavalry and attack dogs to run over the fleeing enemies.&lt;br /&gt;You can gain more experience for your units this way. Using your general's&lt;br /&gt;cavalry to run over routing units is a quick way to gain experience and &lt;br /&gt;skills for the general.&lt;br /&gt;&lt;br /&gt;H. Attacking with multiple armies&lt;br /&gt;&lt;br /&gt; Whenever possible, try to attack with multiple armies by surrounding&lt;br /&gt;the terrain around the enemy with your forces. When one of your armies is &lt;br /&gt;adjacent, the AI is in control of the army and helps in the fight. Any &lt;br /&gt;type of reinforcement usually helps win the battle but be wary of the AI &lt;br /&gt;poorly managing your valuable Generals and armies.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt; About the author:&lt;br /&gt;    Tony James is a supporter of freeware games and runs &lt;a href="http://www.freewaregames.net/"&gt;(Freewaregames.net-free fullversion games)&lt;/a&gt; a well known freeware games resource&lt;br /&gt;&lt;br /&gt;Sponsored by &lt;a href="http://www.nextdaypc.com/main/products/details.aspx?PID=4076584"&gt;&lt;span style="font-weight: bold;"&gt;SlingAd Network&lt;/span&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 Williams Money Group - All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-3788271170923408497?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/rome-total-war---battle-strategy-guide.html' title='Rome Total War : Battle Strategy Guide /Williams Money Group by: Tony James'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/3788271170923408497/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=3788271170923408497' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/3788271170923408497'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/3788271170923408497'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/10/rome-total-war-battle-strategy-guide.html' title='Rome Total War : Battle Strategy Guide /Williams Money Group by: Tony James'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-7428658886215417200</id><published>2008-10-13T17:50:00.000-07:00</published><updated>2008-10-13T17:52:09.484-07:00</updated><title type='text'>File sharing - What you need to know! /Williams Money Group by: N Hynes</title><content type='html'>&lt;span class="style2"&gt;File sharing on p2p is soaring despite the music and movie industry efforts to curb the practice. Regardless of which side of the arguement you are on it is likely that sharing of copyright material will continue in one form or another for the foreseeable future.&lt;br /&gt;&lt;br /&gt;With the advent of p2p file sharing it is possible to download music, movies, movie trailers, MP3's, TV shows, software, games and ringtones all for free. All that is required is a fast internet connection and some P2P software. A peer to peer computer network is a network used for sharing content like audio, video, data or anything in digital format. The best known example of p2p file sharing application was Napster. Napster was shutdown following a lawsuit with the music industry.&lt;br /&gt;&lt;br /&gt;Today, Napster has been replaced by a new type of application which required no central server and allows the anonymous sharing of files. The most common peer to peer networks today are Kazaa, Grokster, eMule and Morpheus.&lt;br /&gt;&lt;br /&gt;Be warned however that much of the content on p2p networks is copyright material and therefore downloading or sharing this material can violate copyright laws especially in light of the recent US Supreme Court rules against file-sharing services. There is also the risk of downloading viruses and spyware as these file-sharing networks are not secure. Spyware and adware programs are frequently bundled into P2P file sharing software. Downloaded material could also contain pornography. http://p2p-free.info&lt;br /&gt;&lt;br /&gt; About the author:&lt;br /&gt;(c) Noel Hynes, 2005. Reprint rights granted to copy and publish this article so long as the article and by-line are reprinted intact. &lt;a href="http://p2p-free.info/" target="_blank" class="navigation"&gt;http://p2p-free.info&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Sponsored by &lt;a href="http://www.slingadvideos.com/sav2//play.php?vid=91"&gt;&lt;span style="font-weight: bold;"&gt;SlingAd Network&lt;/span&gt;&lt;/a&gt;   &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-7428658886215417200?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/file-sharing---what-you-need-to-know.html' title='File sharing - What you need to know! /Williams Money Group by: N Hynes'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/7428658886215417200/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=7428658886215417200' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/7428658886215417200'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/7428658886215417200'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/10/file-sharing-what-you-need-to-know.html' title='File sharing - What you need to know! /Williams Money Group by: N Hynes'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-1473188834429878840</id><published>2008-10-11T17:58:00.000-07:00</published><updated>2008-10-11T17:59:51.263-07:00</updated><title type='text'>Tips and tricks to become a master DVD ripper /Williams Money Group by: Ted Peterson</title><content type='html'>&lt;span class="style2"&gt;How difficult is to perform a DVD ripping? What should you look for and what do you need in order to do a successful job? Here are some tips that can be useful.&lt;br /&gt;&lt;br /&gt;If you are looking to become a master dvd ripper then you will have to learn the basics of the subject. Ripping a dvd refers to converting the audio or video data from a dvd format to a digital copy on your hard disk. In this article you will learn the basics of how to become an efficient dvd ripper.&lt;br /&gt;&lt;br /&gt;If you use a video ripper it will compress the video into mpeg-4, avi, DivX, or Ogg Theora. If you use a dvd audio ripper it will compress the audio from the dvd into a format such as mp3, wav, or ogg. To completely rip a dvd you will either need both a dvd audio ripper and a video ripper, or you will need a dvd ripper that does both audio and video ripping.&lt;br /&gt;&lt;br /&gt;Not only are there dvd rippers to convert a dvd to a format your PC can deal with, but there is now even a dvd ripper that allows you to put a dvd onto a video iPod. This software will convert your dvd to a video that can be added to your playlist on your video iPod for free.&lt;br /&gt;&lt;br /&gt;The speed which your dvd ripper can work depends on several factors. One of the big factors is the drive speed. For instance an 8x drive will have the capability of ripping the dvd 8 times faster than the dvd will play. Another factor that will effect how fast your dvd ripper goes is cpu speed. If you have a slow cpu that will make it so the dvd ripper cannot keep up with the drive and will cause a slowdown.&lt;br /&gt;&lt;br /&gt;Since a dvd ripper uses a lot of cpu processes and disk space it is important that you keep your computer clear of junk and keep it as lean and mean as possible. You do not want a bunch of spyware, software updates, mp3 players, games, applications, etc running in the background as they could screw up the process of the dvd audio ripper and the video dvd ripper. It is also important to have a fast machine that can handle conversion of dvds to your hard drive. A recent machine that has a 2ghz+ processor should be able to do the job quite well. Also having more than 40gb of free space is recommended as you do not want to spend an hour ripping your dvd only to find that your dvd ripper has ran out of space and must quit.&lt;br /&gt;&lt;br /&gt;Now that you have learned the basics of dvd ripping, and how it is important to have a dvd ripper and a dvd audio ripper, you can now get some software to start the ripping process. Core Download has all the software you could possibly need to become a great dvd ripper.&lt;br /&gt;&lt;br /&gt;Sponsored in part by &lt;a href="http://www.aicsllc.com/rotatorstart/"&gt;&lt;span style="font-weight: bold;"&gt;SlingAd Network&lt;/span&gt;&lt;br /&gt;&lt;/a&gt; &lt;br /&gt; About the author:&lt;br /&gt;    Ted Peterson writes for CoreDownload&lt;br /&gt;- Download essential games and utilities. Purchase online having up to 20%&lt;br /&gt;discount of the initial price for popular titles like&lt;br /&gt;&lt;a href="http://www.coredownload.com/download-dvdSanta-6382.html"&gt;dvdSanta&lt;/a&gt;,&lt;br /&gt;&lt;a href="http://www.coredownload.com/download-DVD-Audio-Ripper-6345.html"&gt;DVD&lt;br /&gt;Audio Ripper&lt;/a&gt; and more.&lt;br /&gt; &lt;br /&gt; &lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 Williams Money Group - All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-1473188834429878840?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/tips-and-tricks-to-become-a-master-dvd-ripper..html' title='Tips and tricks to become a master DVD ripper /Williams Money Group by: Ted Peterson'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/1473188834429878840/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=1473188834429878840' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/1473188834429878840'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/1473188834429878840'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/10/tips-and-tricks-to-become-master-dvd.html' title='Tips and tricks to become a master DVD ripper /Williams Money Group by: Ted Peterson'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-7566544558995729037</id><published>2008-10-10T12:37:00.000-07:00</published><updated>2008-10-10T12:41:11.015-07:00</updated><title type='text'>M-Commerce Twice the Cash Value of E-Commerce by: Darren Yates /Williams Money Group</title><content type='html'>&lt;span class="style2"&gt;Do you even know what M-Commerce is?&lt;br /&gt;&lt;br /&gt;Well you better learn fast. Predictions in Europe for M-Commerce, the second largest market behind Asia, are for a spend of €7.4 Billion in 2006 that's over $8 Billion. That's twice the predicted spend of traditional web services!&lt;br /&gt;&lt;br /&gt;So what is M-Commerce?&lt;br /&gt;It's very simple, mobile / cell phone based sales. Usually relating to content such as games, wallpaper, ringtones etc. But there's much more to it than that. Keep reading.&lt;br /&gt;&lt;br /&gt;What's the big deal?&lt;br /&gt;More people own a mobile phone than a PC, they're better integrated in to daily life. People are very comfortable using them. They are now in fact heavily relied upon, as the phone feature is only a small part of what can be perceived as a miniature multi-purpose multi-capable portable computer.&lt;br /&gt;&lt;br /&gt;Mobile Growth&lt;br /&gt;Mobile growth already outstrips all other communication channels. Half of all Americans are mobile phone subscribers. In the UK the ownership of a mobile phone is equivalent to 1.5 phones per head of population. According to research, mobile content services will be worth $121 Billion worldwide by 2008. White label distribution of ringtones, images, games and other promotions will drive up to 1/5th of the revenue generated. It's estimated 1.5 Billion people worldwide own a mobile phone.&lt;br /&gt;&lt;br /&gt;With more and more technology add-ons to tempt the consumer these devices are now Cameras, MP3 players, game consoles, voice notepads, picture albums, diary organiser, PDF readers etc etc.&lt;br /&gt;&lt;br /&gt;In fact I'm writing this article on my PDA / Phone whilst sat in the sunshine in the garden. With two taps on the screen I can hook up to my home wireless network and check my emails, browse the net, update my Blog or edit and publish article submissions on one of my sites all via broadband.&lt;br /&gt;&lt;br /&gt;We are not that far away from always on Net connections. Once this arrives it will allow anyone to do this almost wherever they are. Certainly in the major cities around the world. When this happens there will be a third Internet boom as Joe public try's out the Net connection again that was always too shoddy to use in the past.&lt;br /&gt;&lt;br /&gt;And what will they want? Content! ringtones, wallpaper, games, MP3's etc&lt;br /&gt;&lt;br /&gt;But I'm getting ahead of myself. The real money isn't even going to be made via a Net sale. The real money will be made via SMS(Short Message Service), MMS(Multimedia Messaging System) and this ones a goldmine...Micro payments.&lt;br /&gt;&lt;br /&gt;Recent research has shown a doubling of worldwide revenue from streaming TV and sports bulletin subscriptions. 380 million people worldwide are expected to subscribe to similar services in 2005. Including TV show bulletins particularly from 'reality TV' shows, News bulletins or Soap updates.&lt;br /&gt;&lt;br /&gt;Big deal you're not a TV network how can you make some money out of this boom?&lt;br /&gt;I'll go into that in a second but first I want to go back to those Micro payments I mentioned earlier. The real gold dust.&lt;br /&gt;&lt;br /&gt;Micro Payment Profits&lt;br /&gt;Micro payments have been around for a while here in the UK. A smaller land mass has allowed for a quicker rollout of mobile technologies here. Nationwide Network coverage is easier to achieve. I believe the first example in the US to take it mainstream was by the 'American Idol' show. Viewers voted for the acts on the show via their mobile phone. They where then charged a small premium for their vote on top of their networks regular SMS charge. Think of the millions of votes that the show attracted and the revenue generated.&lt;br /&gt;&lt;br /&gt;That's micro payments in action.&lt;br /&gt;&lt;br /&gt;The beauty of this is that people don't feel like they're spending money because they don't need to whip out their credit card, it's an easier payment method, usually involving a simple text to a small number and the payment is small. They also trust their mobile for making payments unlike an online transaction.&lt;br /&gt;&lt;br /&gt;Any payments made will appear on their next phone bill. People are already used to paying in this way, they're comfortable with it. Whether it's to vote for an act on a TV show, for a game download or to grab the latest ringtone.&lt;br /&gt;&lt;br /&gt;What have you got that you could take micro payments for?&lt;br /&gt;You should be considering how you can utilise your current website network to tap into this market. Do you offer subscriptions? Is there a service you offer that you could convert to subscriptions.&lt;br /&gt;&lt;br /&gt;How Can You Make Some Money?&lt;br /&gt;Here's a quick example. Your newsletter. Would your subscribers be willing to pay a small premium to have your newsletter delivered directly to their mobile? Wherever they are, without the need to be sat in front of a PC. Thus bypassing the SPAM filter problem and guaranteeing they receive your valuable content. You could sell it as valuable service for your customers with added content not available on your site or via your regular newsletter.&lt;br /&gt;&lt;br /&gt;Or offer them up to the minute breaking news in their industry, which they receive as it breaks and not when they check their email five hours later when it's to late to take action.&lt;br /&gt;&lt;br /&gt;Digital artists sell your wallpaper designs direct to the consumer via the mobile phone. New bands forget the record company contract sell your music via MP3's direct to the consumer. Investment advisors get subscribers to your 'Hot Tips' bulletins. Store owners offer a sale bulletin service etc etc&lt;br /&gt;&lt;br /&gt;The Future&lt;br /&gt;The omnipresent Google are moving forward with major mobile initiatives. Spending vast amounts of money to stake a claim in this fledgling market. There's the mobile version of Froogle for one and they've also developed mobile business listings specifically for the potentially huge 'local search' market. They also offer a free SMS based information service http://www.google.com/sms/ and http://www.google.co.uk/sms/&lt;br /&gt;&lt;br /&gt;Another major company Real Networks, creators of Real media Player, recently bought Finnish mobile phone game developers Mr Goodliving for $15M. Essentially buying a back catalogue of high profile mobile games.&lt;br /&gt;&lt;br /&gt;NTL a cable TV company here in the UK recently streamed the Grand National, the biggest race horse meet here in the UK, live to Nokia owning subscribers.&lt;br /&gt;&lt;br /&gt;This is early days and that's a small glimpse of the future.&lt;br /&gt;&lt;br /&gt;The M-Commerce Market is very different from the online market in terms of what content consumers are currently paying for. The biggest revenue generators online, 70%, are porn and dating sites. A similar percentage via mobile is for games, music and video. Films, that's another one, Nokia are now distributing Hollywood movies via memory card!&lt;br /&gt;&lt;br /&gt;The technology specifically 3G, an always on network with transfer rates of 384kbs a second, is here and trickling into mainstream culture. These devices are in fact capable of 1920kbs. Compare that to GPRS at 56kbs. You don't need these speeds to take advantage of this market but you should keep them in mind to realise the full potential of where mobile communication is going.&lt;br /&gt;&lt;br /&gt;Here's a brief, eye opening, wish list from consumers for future mobile phone payment abilities:-&lt;br /&gt;&lt;br /&gt;10 Use your mobile as a key&lt;br /&gt;9 Marketing communications&lt;br /&gt;8 Retail checkout payments&lt;br /&gt;7 Vending machine payments&lt;br /&gt;6 Flight check in&lt;br /&gt;5 Credit / debit cards&lt;br /&gt;4 Season tickets&lt;br /&gt;3 Loyalty cards&lt;br /&gt;2 Parking Meter payments&lt;br /&gt;1 Mobile Coupon redemption&lt;br /&gt;&lt;br /&gt;Getting Started How do you Accept Payments?&lt;br /&gt;Reverse SMS is very popular at the moment. It provides the ability for you to direct consumers to secret download links on your site whilst taking payment through a premium SMS message. Another method known as 'WAP Push' sends a link via SMS that automatically launches when the message is opened. You will need to set up your own WAP / SMS Gateway on your server which will require server administrator access to use both these solutions.&lt;br /&gt;&lt;br /&gt;But there are other easier solutions a number of websites are springing up that allow you to upload your content available for download, games, video, wallpaper, MP3's etc . A small fee is taken from each paid download by the SMS Gateway company..&lt;br /&gt;&lt;br /&gt;I've compiled a list of useful links to a number of the above solutions and I've also thrown in a couple of links to 'mobaphile' websites were you will find some interesting predictions for the future development of mobile phones along with some real off the wall ideas for making money with mobiles. http://www.how-to-make-money-online.info/m-commerce-resources.php&lt;br /&gt;&lt;br /&gt;To paraphrase a strap line 'The future's bright the future's mobile'.&lt;br /&gt;&lt;br /&gt;Brought to you by &lt;a href="http://www.williamsmobilebank.com"&gt;&lt;span style="font-weight: bold;"&gt;Williams Mobie Bank&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt; About the author:&lt;br /&gt;    &lt;a href="http://www.how-to-make-money-online.info/"&gt;How To Make Money&lt;br /&gt;Online&lt;/a&gt; a site all about making money online and Internet Marketing.&lt;br /&gt;Featuring, news, tips, resources, thousands of Internet marketing articles&lt;br /&gt;and useful links.&lt;br /&gt;&lt;br /&gt;This article comes with reprint rights. Feel free to reprint and distribute&lt;br /&gt;as you like. All that we ask is that you do not make any changes, that this&lt;br /&gt;resource text is include, and that the link above is intact.&lt;br /&gt; &lt;br /&gt; &lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 Williams Money Group - All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-7566544558995729037?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/m-commerce-twice-the-cash-value-of-e-commerce.html' title='M-Commerce Twice the Cash Value of E-Commerce by: Darren Yates /Williams Money Group'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/7566544558995729037/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=7566544558995729037' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/7566544558995729037'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/7566544558995729037'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/10/m-commerce-twice-cash-value-of-e.html' title='M-Commerce Twice the Cash Value of E-Commerce by: Darren Yates /Williams Money Group'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-5397903958457907002</id><published>2008-10-08T06:31:00.000-07:00</published><updated>2008-10-08T06:34:18.769-07:00</updated><title type='text'>Gaming Laptops - The Five Essential Features To Consider When Buying A Gaming Laptop by: Laura Alter / Williams Money Group</title><content type='html'>&lt;span class="style2"&gt;Gone are the days when you would have been laughed at if you walked into an all-night LAN party carrying your trusty laptop and expecting to hang with the giant computer towers standing at everyone’s feet. The gaming laptop computers of today sport huge, crisp LCD screens, cutting-edge video cards and full-size keyboards. Not only can these gaming laptop computers hang with the standard clunky computer tower, but they can also be ordered fully custom to meet the exact specifications of any gamer.&lt;br /&gt;&lt;br /&gt;Since there are so many customizable components in these laptops, a standard practice has been to create what some call a “system builder.” This is the page where you get to add and subtract components through drop-down menus in order to create the best gaming laptop computer for your needs and your budget. This type of page can be overwhelming to someone just starting the gaming laptop shopping process, but it is very manageable if you take it just one component at a time.&lt;br /&gt;&lt;br /&gt;The Gaming Laptop GPU&lt;br /&gt;&lt;br /&gt;This is the heart of a gaming laptop computer. The GPU – graphics processing unit – is a component that will make or break your gaming experience. If your GPU isn’t up to snuff, your games won’t play.&lt;br /&gt;&lt;br /&gt;Without getting into specific models since they change all the time, the key is that the graphics card not share resources with the computer. A gaming laptop video card must have its own memory on board. Generally speaking, standard off-the-shelf laptops will not have this feature. The two current makers of laptop video cards are nVIDIA and ATI.&lt;br /&gt;&lt;br /&gt;Without the Screen, You Don’t Have Much &lt;br /&gt;&lt;br /&gt;What good is a gaming laptop without a screen that can actually render your games? Now certainly, you can connect an external monitor, but if you can’t actually play on your gaming laptop without that external monitor, then your laptop isn’t all that mobile.&lt;br /&gt;&lt;br /&gt;While the technology and terminology for LCDs (liquid crystal displays) could take up an entire article in itself, there are a few key points to keep in mind when choosing from available LCD options for your new gaming laptop computer: native resolution, aspect ratio, rise and fall time, contrast, viewing angle, and size.&lt;br /&gt;&lt;br /&gt;Native Resolution. The native resolution is simply the setting at which your screen will render the clearest images. Since games are constantly in motion, slightly soft edges may not bother most gamers, but keep in mind that while this is your gaming laptop, you will likely also use it for other things like surfing the Internet. If the resolution isn’t comfortable, you aren’t going to enjoy using it.&lt;br /&gt;&lt;br /&gt;Aspect Ratio. As you probably know, a movie theater screen and a TV screen have different proportions. Likewise, there are widescreen format gaming laptops and there are laptops that have a standard aspect ratio – like that of a TV. A widescreen format gaming laptop has advantages and disadvantages. Many games today do not have a widescreen mode. This means that the game may stretch across the screen and become distorted or you may run it with black bars that fill in the sides. There are ways to get around this, but if you want an out of the box perfect experience, the widescreen format may not be for you.&lt;br /&gt;&lt;br /&gt;That said, a widescreen LCD does offer plenty of screen real estate for web surfing and other type of computer activities, and a game played in a wide format setting offers an expansive field of view. For this reason, there are some very loyal widescreen-loving gamers out there.&lt;br /&gt;&lt;br /&gt;Do your best to find a balance between current and future technology and what your computer habits are beyond gaming. Even with its limitations, the widescreen format is found on most of the best gaming laptop computers.&lt;br /&gt;&lt;br /&gt;Rise and Fall. The phrase ‘rise and fall time’ is used to describe how fast the LCD can respond to changes. In the past, LCDs have been plagued with the inability to render images as fast as computer games can spit them out. This presents a major problem for laptop gamers because if they can’t see the images properly, they can’t play the game properly. This lag can mean the difference between playing to win and barely playing.&lt;br /&gt;&lt;br /&gt;Fortunately, gaming laptop LCDs have come a long way and they are only getting better. While once it was impossible to game on a laptop screen, the gaming laptop LCDs of today offer 25 milliseconds or less rise and fall time while generally off-the-shelf laptops have 40 milliseconds or less rise and fall time.&lt;br /&gt;&lt;br /&gt;Contrast. If a gaming laptop LCD has poor contrast, that means that the black areas aren’t quite as black as they should be and the white areas aren’t quite as white. This is important to a laptop gamer because you have to see the game properly – as it was intended to be seen – in order to compete effectively. Look for a contrast ratio of 400:1 or higher in a custom gaming laptop computer.&lt;br /&gt;&lt;br /&gt;Viewing Angle. This is an often-overlooked LCD feature, but it must be considered if you are building a gaming laptop computer. Many high quality LCDs on the market are difficult to see clearly at any angle other than straight on and at the right height. This can be a big drawback to gaming on a LCD screen because a screen with poor viewing angles won’t allow others to watch the screen as you play and also hurts your view when doing something as simple as adjusting your seating, which can require you to then adjust to position of your laptop screen to see it properly again.&lt;br /&gt;&lt;br /&gt;But gaming on a laptop does not mean that you are doomed to have poor viewing angles. There are LCDs on the market that have amazing viewing angles – up to 120 degrees. These screens not only allow gaming onlookers, but they also allow you to use that giant, crisp screen to do things like play movies and even make presentations.&lt;br /&gt;&lt;br /&gt;Size. In a gaming laptop computer, size is everything. Most gaming laptops are large, robust pieces of electronics. Having a machine of this stature means you also get to have a large screen. The best gaming laptop computer LCD screens out there are at least 15 inches. A crowd favorite is a 17 inch widescreen (even with the challenges that widescreens present). Largr 19 inch laptop screens are just starting to be talked about with consumers expecting to see 19 inch or even large models on the market in the near future.&lt;br /&gt;&lt;br /&gt;The best way to really get a feel for what laptop LCDs are all about is to take a trip to a local box store and play with the LCDs on the display laptops while keeping in mind what you have read here. While these laptops are not custom gaming laptops, you can see what the sizes really look like, what different resolutions look like, and what the viewing angles truly are so you can start to develop your own preferences.&lt;br /&gt;&lt;br /&gt;The RAM – What Type and How Much?&lt;br /&gt;&lt;br /&gt;The RAM (random access memory) found in laptops is called SODIMM (small outline dual inline memory module). The RAM is responsible for your processing power. If you are shopping for a custom gaming laptop, you will generally be offered DDR2 RAM with the choice of how much you want in your computer. Most high-end games being released today need 1GB of RAM for optimum, lag-free game play. Some people are going with 2GB to ensure that they can run multiple applications along with the game and not experience any slow down in response time. This is a large investment and you want to be able to use this gaming laptop for some time in the future. Most custom laptops are user upgradeable, but this should be left up to professionals.&lt;br /&gt;&lt;br /&gt;The CPU – Not Just Mobile Technology&lt;br /&gt;&lt;br /&gt;The CPUs (central processing units) found in many custom gaming laptops are identical to those found in desktops. These chips require a great deal of cooling power, which in turn can make your laptop louder than light weight, lower power ultra portables when the fans kick on and it can become somewhat warm to the touch. Don’t be alarmed by this – it is normal. And with these desktop processors comes screaming power! Don’t waste your money on the latest CPU release that likely has an inflated price tag (and that price will likely come down before long). Stick with a current CPU speed that is offered by a reputable custom gaming laptop reseller, and you really can’t go wrong.&lt;br /&gt;&lt;br /&gt;The Gaming Laptop Hard Drive&lt;br /&gt;&lt;br /&gt;This is the final component to consider when building a gaming laptop. Laptop hard drives come in a variety of speeds and capacities ranging from 4200 to 7200 RPMs and 40 to over 100 GBs. For the most part, this is user preference. Whenever possible, go for a 7200 RPM hard drive, but if you need a capacity not offered in this speed, it’s okay to go for the 5400 RPM drive. Take a look at your current computer, and buy your capacity based on this. Also keep in mind that with many custom gaming laptop manufacturers, you have the ability to upgrade or add another hard drive at a later date.&lt;br /&gt;&lt;br /&gt;At the end of the day, gaming laptop computers are all about power. Don’t expect a twelve-pound notebook with a desktop processor, numerous fans, a giant heatsink, and independent video card to last on battery power all that long. But do make sure to enjoy the jawdrops that you’ll get as you walk into your regular LAN party location with your new, screaming-fast gaming laptop computer. Crack that puppy open, fire it up, and stand clear of the drool as you take on your favorite game with fellow gamers gathered around to take in the action. Gaming is not just for desktops anymore!&lt;br /&gt;&lt;br /&gt; About the author:&lt;br /&gt;PC Torque Ltd is a leading authority on laptop gaming news and technology. For more information on how to to build the best gaming laptop, or to check out the latest offerings in the custom gaming laptop industry, visit &lt;a href="http://www.pctorque.com/" target="_blank" class="navigation"&gt;http://www.pctorque.com&lt;/a&gt;&lt;br /&gt;  Sponsored by &lt;a href="http://www.nextdaypc.com/main/search/results.aspx?txt=gaming"&gt;&lt;span style="font-weight: bold;"&gt;Williams Money Group&lt;/span&gt;&lt;br /&gt;&lt;/a&gt;  &lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 Williams Money Group - All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-5397903958457907002?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://williamsmoneygroup.com/pcgames/gaming-laptops---the-five-essential-features-to.html' title='Gaming Laptops - The Five Essential Features To Consider When Buying A Gaming Laptop by: Laura Alter / Williams Money Group'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/5397903958457907002/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=5397903958457907002' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/5397903958457907002'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/5397903958457907002'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/10/gaming-laptops-five-essential-features.html' title='Gaming Laptops - The Five Essential Features To Consider When Buying A Gaming Laptop by: Laura Alter / Williams Money Group'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-6952469237195759599</id><published>2008-10-06T10:28:00.000-07:00</published><updated>2008-10-06T10:31:25.639-07:00</updated><title type='text'>Five reasons to do wireless networking. /Williams Money Group by: Guy Ames</title><content type='html'>&lt;span class="style2"&gt;I believe that wireless networks represent one of the most significant inventions in human history – almost as important as sliced bread.&lt;br /&gt;&lt;br /&gt;Now, seriously, bread is certainly easy enough to cut yourself, but try to wire up a network and you will think of this invention in a different way.&lt;br /&gt;&lt;br /&gt;Just to make the whole picture clearer for you, let me give you five reasons why using a wireless network is definitely worth it.&lt;br /&gt;&lt;br /&gt;Sharing Web Access&lt;br /&gt;&lt;br /&gt;With wireless networking, you can easily and cheaply share one single Internet connection among different computers, without having to use more modems. If that wasn’t enough, you can even include new computers in your network only by using a wireless card and switching them on to have an immediate Internet connection! Not many wired networks would be able to do that.&lt;br /&gt;&lt;br /&gt;Sharing Printers and Files&lt;br /&gt;&lt;br /&gt;A wireless network guarantees access to your files regardless of where you are within your house, and with a home computer it also facilitates the synchronization of data on a laptop. Using wireless networks makes it so much simpler to send files between computers as compared to the traditional emails or CDs.&lt;br /&gt;&lt;br /&gt;Moreover, if your printer is connected, you can write your documents anywhere you want and finally print them through a printer connected to another computer. In other words, a printer plugged into one of the computers on the network is available to all the computers saving you the expense of having multiple printers at home.&lt;br /&gt;&lt;br /&gt;Playing Games Online&lt;br /&gt;&lt;br /&gt;As might have already seen, games have often the option to play over a LAN. As previously mentioned, wireless networks are LANs, meaning that people can play together without having to be physically near each other.&lt;br /&gt;&lt;br /&gt;Isn’t it more exciting to play with your family and friends instead of unknown people on the Internet and be able to make the whole game work much faster? Actually, you can even ask your friends to bring their own computers in and join a thrilling 'LAN party'!&lt;br /&gt;&lt;br /&gt;With wireless networking you can easily connect any games you wish to play to the Internet, and start playing online. Playing online with a wirelessly connected to Xbox or PlayStation 2 is definitely simpler than having to use your modem for connection all the time.&lt;br /&gt;&lt;br /&gt;Always On Access&lt;br /&gt;&lt;br /&gt;What made the spread of broadband possible was that it let Internet connections be constantly on, eliminating the need of dialing in all the time. With wireless networking, network connections are always on, so that every time you wish, any of your computers is able to connect to the Internet!&lt;br /&gt;&lt;br /&gt;Regardless of where you take your laptops to within your home, they will have instant access! Moreover, wireless networks offer you the convenience of eliminating usernames and password systems, as they operate without logging in. Talk about convenience!&lt;br /&gt;&lt;br /&gt;No More Wire Running Everywhere!&lt;br /&gt;&lt;br /&gt;Being able to eliminate wires from running all over your house is probably the biggest reason why you should turn your network to wireless. Believe me, you will be so pleased when you get rid of problematic, costly, ugly and unsafe wires.&lt;br /&gt;&lt;br /&gt;Although the average Ethernet wire doesn't cost much, once you've bought the necessary quantity to do what you need to do, but getting everything you need for a wired LAN it adds up quickly.&lt;br /&gt;&lt;br /&gt;Plus, whenever you wish to have wires running between rooms or floors, you are forced to have holes in the walls, which might not even possible if the house is not yours.&lt;br /&gt;&lt;br /&gt;Many people living in rented apartments have to limit their network to a particular room until they finally decided to switch to wireless allowing them to even take their computers outside, if they wish to!&lt;br /&gt;&lt;br /&gt;Using wireless networks also enables you to have more safety, as there is no danger of tripping over uncovered wires.&lt;br /&gt;&lt;br /&gt;Furthermore, if you are moving, you do not have to pack all the wires up and re-connect them again. Finally, with wireless networks there’s no need for you to check every single wire if your Internet connection doesn’t work.&lt;br /&gt;&lt;br /&gt;Are You Convinced Yet?&lt;br /&gt;&lt;br /&gt;If you are now more interested in this subject, make sure to check our site for how to set up your system. Don’t give up now, you’ll see that setting it up is easier and cheaper than ever.&lt;br /&gt;Sponsored by &lt;a href="http://www.aicsllc.com"&gt;&lt;span style="font-weight: bold;"&gt;Aicsllc&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;About the author:&lt;br /&gt;   &lt;a href="http://www.cheap-computers-guide.com/" target="_blank" class="navigation"&gt;http://www.Cheap-Computers-Guide.com&lt;/a&gt;offers tips, tutorials and reviews on buying or building your own computer: &lt;a href="http://www.cheap-computers-guide.com/build-your-own-computer.html" target="_blank" class="navigation"&gt;http://www.cheap-computers-guide.com/build-your-own-computer.html&lt;/a&gt;... setting up a wireless network &lt;a href="http://www.cheap-computers-guide.com/" target="_blank" class="navigation"&gt;http://www.cheap-computers-guide.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;    &lt;hr size="1"&gt; &lt;br /&gt; &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt; &lt;span class="style2"&gt;©2008 Williams Money Group - All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-6952469237195759599?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/five-reasons-to-do-wireless-networking..html' title='Five reasons to do wireless networking. /Williams Money Group by: Guy Ames'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/6952469237195759599/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=6952469237195759599' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/6952469237195759599'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/6952469237195759599'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/10/five-reasons-to-do-wireless-networking.html' title='Five reasons to do wireless networking. /Williams Money Group by: Guy Ames'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-8743119687543454880</id><published>2008-10-04T10:56:00.000-07:00</published><updated>2008-10-04T10:57:30.634-07:00</updated><title type='text'>Internet 'Grey Areas' /Williams Money Group by: Daniel Punch</title><content type='html'>&lt;span class="style2"&gt;The Internet has opened up whole new avenues of freedom for people: freedom of information, thoughts and the ability to achieve anonymity while still being active in a community. This freedom has been latched onto by a large proportion of the Internet user base and has fuelled a desire for even more liberties. This in turn has given rise to the 'Internet Grey Areas', those little things that 'everyone' does but which aren't quite legally correct. A few examples are Abandonware, MP3 downloads, warez and their kind.&lt;br /&gt;&lt;br /&gt;Abandonware is the label applied to games that have been 'abandoned' by their original developers. The standard rule has become that if the games are more than four years old and no longer freely available for purchase, or if the developer has closed and hence the game is no longer supported, then it can be called Abandonware and distributed freely. Some developers willingly release their older software titles into the public domain making them legally Abandonware but a large number of titles labelled as such are not technically free for public access. The licences are still owned by someone and the distribution of their software titles could be harming their licence validity.&lt;br /&gt;&lt;br /&gt;Abandonware justifies itself by preserving gaming history in a 'living' way. It allows people to play the games they used to love long after they're available to purchase. In many cases the only hope for finding older games is to trawl second hand shops and online stores such as Ebay in the slim hopes of coming across a particular title. Sometimes when you finally get hold of the old software it simply won't run on your PC leaving you with a pretty box but no closer to actually playing the game. Several times I've purchased an old game and then downloaded a copy off the Internet so that I can actually play it due to the fact that old disks are either damaged or the wrong type (I don't have a 5 1/4" floppy drive on my PC any more...).&lt;br /&gt;&lt;br /&gt;MP3 downloads have a less honourable ideology. Simply put, people want free music so they download it. It is said that the activities harm no one and that the downloading process doesn't adversely affect artists' profits. Who can say for sure? At the time of writing this article the RIAA's site is down and I'm not able to find any accurate figures that estimate the amount of revenue lost due to music piracy. I believe that it was estimated at around $5 billion in 1997 and that's sure to have increased with the advent of broadband. However, these figures are said to be highly inaccurate. A standard argument against them is "I wasn't planning on buying the CD anyway so they haven't lost any money out of me downloading it", an argument that is ridiculous at best. The Movie downloading scene is almost identical. I'm not going to swing one way or another here, but I will say that I can think of several films that didn't receive the box office takings from a number of associates of mine after they had gotten to experience the film before its release date. The quality of the films almost justifies the stealing, but that's a whole different issue!&lt;br /&gt;&lt;br /&gt;The Internet community gets riled up over companies asserting their rights on the Internet (which is odd... companies asserting their legal rights being seen as evil while individuals illegally attempting to assert what they believe should be their rights are forces for good...) but the simple fact is that it is damaging for a company to allow the theft of their licences to go unnoticed. In the case of Abandonware, if it can be proven that a company knew their products were being illegally distributed but did nothing about it then the copyright over that particular licence can be lost. The revenues lost due to piracy in its many forms are surprisingly enough, damaging to companies.&lt;br /&gt;&lt;br /&gt;I think that it's unfortunate that the freedom provided by the Internet has lead to such abuse but I can see the validity of both sides of the arguments. Companies want and deserve their revenue for the services they provide. Abandonware infringes on a company's copyright and can lead to them losing their licences if they don't hunt down offenders. The consumers on the other hand have to pay increasingly steeper and steeper prices for the products, something that is often blamed on the increasing rate of piracy, which is blamed on the continuous increase in prices and the whole thing becomes a vicious cycle. CDs are very expensive if you only want one or two songs off the CD, which is where online music stores can come into play. There you can purchase the licence to a song relatively cheaply without having to pay a lot for an entire CD you that don't particularly want (and they have the added upside of having more of the money make it back to the artists who created the music as opposed to the corporations that distribute it).&lt;br /&gt;&lt;br /&gt;I guess in the end everyone has to make their own decision about where they stand between the concepts of 'Morally Correct' and 'Legally Correct'. Me personally, I like to stand a little closer to 'Legally Correct' than most. It's been my experience that 'morals' tend to change and warp a lot sooner than the law does, and not always for the better. If we restrain ourselves on the Internet then maybe authorities won't see the need to attempt to restrain us. The freedom that is relished so much on the Internet may in fact be increased with just a little self-control.&lt;br /&gt;&lt;br /&gt; About the author:&lt;br /&gt;    Daniel Punch&lt;br /&gt;M6.Net&lt;br /&gt;&lt;a href="http://www.m6.net/" target="_blank" class="navigation"&gt;http://www.m6.net&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 Williams Money Group - All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-8743119687543454880?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/internet--grey-areas.html' title='Internet &apos;Grey Areas&apos; /Williams Money Group by: Daniel Punch'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/8743119687543454880/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=8743119687543454880' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/8743119687543454880'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/8743119687543454880'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/10/internet-grey-areas-williams-money.html' title='Internet &apos;Grey Areas&apos; /Williams Money Group by: Daniel Punch'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-7898659694195756837</id><published>2008-10-03T11:36:00.000-07:00</published><updated>2008-10-03T11:38:06.328-07:00</updated><title type='text'>Computer War Games: How To Estimate Decisions Made By C &amp; C Trainees by: Donald Jones / Williams Money Group</title><content type='html'>&lt;span class="style2"&gt;Now that the Russian military is cash-strapped and can afford only a limited number of field preparation exercises, computer warfare games (CWG) ar of special importance for in operation(p) grooming of C &amp;amp; C agencies and elements because they make it potential to upgrade career-area skills of officers and rehearse modern C &amp;amp; C methods. Estimation of decisions made in the procedure by members of missile forces and artillery (MF &amp;amp; A) C &amp;amp; C authorised personnel department presents the hardest part of it. Modern theory and methods of estimating the results of CWG education numerous on the one hand and, on the other, there no sufficiently studied and in general accepted methods and templates to estimation decisions being interpreted. This can be put down first of all to objective difficulties involved in formalizing the outgrowth of estimating the decisions of commanders (persons in authority): the complexity of initial operating(a)-tactical situations; considerable uncertainty of stimulation information; the numerous criteria used in estimating the trainees' decisions and the need for reducing the -making values to one generalized value.&lt;br /&gt;&lt;br /&gt;Moreover, existing methods of processing the results of CWG breeding not quite adequate for dealing with uncertain stimulus ; the many criteria used in estimating decisions made by authoritative personnel office of C &amp;amp; C agencies of MF &amp;amp; A during state of war games either not into history or into chronicle without due thoughtfulness. This, as a rule, reduces estimate objectivity. In order to achieve the main objective of CWG--to train C &amp;amp; C staff office of MF &amp;amp; A and pinpoint their errors--the CWG headquarters should have tools to promptly and objectively approximation the decisions ; to idea the caliber of work by C &amp;amp; C agencies in the main and by person members of its force; to appraisal the performance of trainees on a leg-by-microscope stage basis.&lt;br /&gt;&lt;br /&gt;Meeting these requirements calls for careful preparations of CWG, designing appropriate methods of estimating the performance of C &amp;amp; C agencies and someone members of the who undergo . Continued from page 1. Estimation of armed combat employment plans is based on decisions made at the stagecoach of preparation for the functioning of MF &amp;amp; A subsystems: reconnaissance, command and control, effective engagement and support.&lt;br /&gt;&lt;br /&gt;To this end, we take indicators of the selected system for stimulant , whereas indicators of the other subsystems selected and normalized to match the computed units. This organization of the modeling cognitive process makes it conceivable a more complete gauge of the calibre of decisions made by C &amp;amp; C trainees in provision the functioning of MF &amp;amp; A subsystems. Thus, comparative approximation of decisions made by C &amp;amp; C and the drafting of recommendations for upgrading these decisions include: the assignment of problem (formulation of basic characteristics of decisions to be made of C &amp;amp; C trainees); for variants of computation experiments (determination of the functional-tactical background, usable-tactical scenarios of MF &amp;amp; A fight trading operations, forecasts of enemy fighting ); the development of an integrated information model ( squad versus supporting team up); determining the values of indicators essential for idea of decisions related to variants of scrap under considerateness; analysis of values of the indicators essential for estimations; of decisions for every of C &amp;amp; C trainees; the selection of the best arrived at by the trainees; analysis of mistakes made by the trainees and the drafting of recommendations for upgrading their decisions.&lt;br /&gt;&lt;br /&gt;The suggested methodological approach makes it imaginable to upgrade the timbre (validation and speed) of of decisions made in various forms of useable of C &amp;amp; C agencies, such as games, command post exercises and during the course of solving somebody problems of battle employment of MF &amp;amp; A in army (corps).&lt;br /&gt;&lt;br /&gt; About the author:&lt;br /&gt;    Donald Jones&lt;br /&gt;  Sponsored by &lt;a href="http://www.slingadvideos.com/sav2/"&gt;&lt;span style="font-weight: bold;"&gt;Williams Money Group&lt;/span&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 Williams Money Group- All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-7898659694195756837?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/computer-war-games--how-to-estimate-decisions-m.html' title='Computer War Games: How To Estimate Decisions Made By C &amp; C Trainees by: Donald Jones / Williams Money Group'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/7898659694195756837/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=7898659694195756837' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/7898659694195756837'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/7898659694195756837'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/10/computer-war-games-how-to-estimate.html' title='Computer War Games: How To Estimate Decisions Made By C &amp; C Trainees by: Donald Jones / Williams Money Group'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-6695855990496684768</id><published>2008-10-02T09:10:00.000-07:00</published><updated>2008-10-02T09:11:29.402-07:00</updated><title type='text'>Computer Monitor Buying Guide /Williams Money Group by: Peter Stewart</title><content type='html'>&lt;span class="style2"&gt;Although a monitor makes some of the least difference in terms of your computer's speed, it can make some of the biggest differences in terms of comfort and productivity. This guide aims to give you the details you need to know to choose the best monitor for what you need it for.&lt;br /&gt;&lt;br /&gt;LCD flap panel monitors have become all the rage, in a matter of just a few years, the old CRT monitors have nearly become obsolete, expecially on new computers. The old monitors are not bad. There is much to be liked, especially in terms of value for money, and in terms of performance. But you can't fight the change. We will focus on the LCD flat panel monitors as there is often more to be considered.&lt;br /&gt;&lt;br /&gt;Firstly there is the connection to the computer. Older monitors utilised a VGA cable that carried the signal from the computer to the monitor. The signal that goes along there is an analogue signal and it can become slightly degraded, and is just an old technology. Many flat panel monitors support this old style, but that is usually just for backwards compatibility. The newer cable type is a digital kind which is designed to be used for LCD monitors. The performance from this newer kind is better, but if you are upgrading an old computer, make sure your computer can run that monitor.&lt;br /&gt;&lt;br /&gt;Secondly is the screen resolution. This is how many pixels can be displayed on the monitor. The higher the resolution, the more can be fit on the screen. This means clearer images with much smoother textures, but it also means that things appear smaller as an increase in resolution does not increase the physical dimensions of the monitor. Usual nowadays is 1024 x 768 or even 1280 x 960. Computers used to have 800 x 600, but that has all but disappeared, except on very old computers or those that are not maintained properly. I run 1280 x 960 as it gives room for a lot of working space on the monitor, but with less than a 19 inch monitor, 1024 x 768 would be more suitable.&lt;br /&gt;&lt;br /&gt;Screen refresh rate is another factor that comes into play. CRT monitors used a process of changing the pixels on the screen to show the new images, updating from top to bottom in lines, at a certain rate per second. With that old style 60MHz (60 refreshes per second) would be the minimum before the screen started to flicker. LCD monitors do not have this problem and will look fine at 60MHz.When running games a refresh rate higher than that is required, often up to 85MHz or more. Make sure the monitor you plan to use supports at least 60MHz at your desired resolution for normal use and 85MHz if you want to play games.&lt;br /&gt;&lt;br /&gt;A specification that is new for flat panel monitors that didn't effect CRT monitors is latency. Although the refresh rate may be high, the table of little dots that make up the LCD panel take a small time to change, that change is the latency. Obviously if this latency is too high it is possible that you get shot in games before you even know it, which is no good. Latencies have improved, but only monitors claimed with 8ms latency have been really good for games. Latencies tend to be exagerated and a latency of 8ms actually averages out to 12ms. With most ratings multiply by 1.5 to get an average rating.&lt;br /&gt;&lt;br /&gt;The actual brightness of the screen can vary from spot to spot on the screen. Certain monitors have obvious bright parts and dull parts while others are more consistent. Most have some variation, but the less, the better. Name branded monitors tend to give better results than cheaper no name brand versions.&lt;br /&gt;&lt;br /&gt;Extras like little speakers are not worth talking about much. They have limited use and I would rather have seperate speakers and keep the monitor simple.&lt;br /&gt;&lt;br /&gt;After considering these, you should have enough to make a good purchase decision. Remember that a little extra money spent on a monitor is a good investment, and unlike many other computer parts, upgrades are not needed that often.&lt;br /&gt;&lt;br /&gt; About the author:&lt;br /&gt;Peter Stewart is a computer enthusiast, his interest in computers and focus on practical down to earth advice inspired his two websites.&lt;br /&gt;&lt;a href="http://computer-buying-guide.com/"&gt;http://computer-buying-guide.com&lt;/a&gt; - Practical buying tips&lt;br /&gt;&lt;a href="http://computer-reviews.net/"&gt;http://computer-reviews.net&lt;/a&gt; - Fair and honest reviews and opinions&lt;br /&gt; &lt;br /&gt; &lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 Williams Money Group - All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-6695855990496684768?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/computer-monitor-buying-guide.html' title='Computer Monitor Buying Guide /Williams Money Group by: Peter Stewart'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/6695855990496684768/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=6695855990496684768' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/6695855990496684768'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/6695855990496684768'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/10/computer-monitor-buying-guide-williams.html' title='Computer Monitor Buying Guide /Williams Money Group by: Peter Stewart'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-1859126016162441938</id><published>2008-10-01T07:50:00.000-07:00</published><updated>2008-10-01T07:51:34.809-07:00</updated><title type='text'>You Don't Have To Be Rich To Be A PC Gamer / Williams Money Group</title><content type='html'>&lt;span class="style2"&gt;There is a common misconception that you have to take out a second mortgage on your house if you want to get a computer that will run all of the latest and greatest games. I don't know who started the rumor that you need to spend $3000 to get a gaming computer. The truth is, if you are smart about it, you can easily afford to get a high-end gaming computer. Here are a few simple rules to follow to put a gaming computer within reach.&lt;br /&gt;&lt;br /&gt;Rule 1.  Never buy the newest technology. &lt;br /&gt;&lt;br /&gt;I know we all want to be the guy or girl with the newest toy, but you will never be able to keep up with technology. That top-of-the-line graphics card that came out today will be old news in just a couple of months and a new one will be released that is "so much better". Guess what happens to the price of the new graphics card you just broke the bank on? It dropped by about 50%. If you would have just been patient you could have purchased it for a fraction of the cost.&lt;br /&gt;&lt;br /&gt;Rule 2.  You only have to keep up with the software.&lt;br /&gt;&lt;br /&gt;Rule 2 closely correlates to Rule 1. It usually takes software companies two years, give or take, to develop a new game. During this time there are new technology breakthroughs. If they went back and re-engineered the game every time a new processor or a new graphics card came out, the game would never be released. Another important factor is that they want the game to be available to the largest number of consumers. For this reason they do their best to make sure the game can be played on a wide variety of systems. Check out the system requirements for some of the more popular games. A 1.8GHz processor and a Direct X 9 compatible graphics card will run just about everything out there. Granted you might have to turn some of the settings down but it will run it.&lt;br /&gt;&lt;br /&gt;Once you reach a certain point the added performance of the new technology is noticeable. For example, the Athlon 64 chip has been out for more than a year, yet there are very few applications that require a 64 bit processor. If you check out benchmarks on the new PCI Express graphics cards you will see that they are running games at 300+ frames per second. When you watch a movie it runs at roughly 60 frames per second. A game will still run relatively smoothly at 20 frames per second. Basically anything over 60 frames per second likely will not be perceived while playing the game. You will only see the difference in your benchmark programs.&lt;br /&gt;&lt;br /&gt;Rule 3.  Build Your Own Computer&lt;br /&gt;&lt;br /&gt;This is important for two reasons. First, you can be assured of better quality components when you pick everything out on your own. When you buy an off-the-shelf system, chances are you are getting a big name CPU and everything else is most likely generic. Do you know what motherboard, power supply, or type of RAM you are getting? This of course, is my personal opinion, I'm not saying every manufacturer builds sub standard machines, but from experience I've had greater longevity from the computers I've built myself. I've also noticed that you will often get little system memory, unless you pay a great deal more for it. You will often get 256MB of RAM with these base system. Windows XP will run, but likely with problems, on 256MB of RAM. It seems to be the most stable with 512MB or more. Other areas they cut costs is by using integrated graphics chips. This saves them having to put in a graphics card, but you will pay the price for it when you try to play a game.&lt;br /&gt;&lt;br /&gt;The second reason to build your own computer is that you can cut your costs by stealing parts from your old computer. You can save hundreds of dollars by reusing the drives, case, monitor, keyboard and mouse. Plus, you don't have to worry about calling a technician to install RAM or a new graphics card because you'll already know how to do it.&lt;br /&gt;&lt;br /&gt;How Much Can You Build A Computer For?&lt;br /&gt;&lt;br /&gt;I just checked out some pricing and you can build a very nice midrange gaming computer for around $600-$700 using an AMD Athlon 64 3000+. If you can steal a DVD drive from your old computer and maybe the case, you can bring the cost down even more. You can build a high-end machine for under $1000. The internet is full of useful websites about how to build computers. Look around and you'll find all the information you need. A good place to start is http://gaming-computers.net There are several books published about the topic as well. If you follow these simple rules and do a little research you can enjoy all of the best computer games even if you are on a shoestring budget.&lt;br /&gt; &lt;hr size="1"&gt;  About the author:&lt;br /&gt;&lt;br /&gt;  Nathan Holsing is the editor of &lt;a href="http://gaming-computers.net/" target="_blank" class="navigation"&gt;http://gaming-computers.net&lt;/a&gt;a website that provides information regarding building computers, product reviews, and hardware buying guides.&lt;br /&gt; &lt;br /&gt; &lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 Williams Money Group - All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-1859126016162441938?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/you-don-t-have-to-be-rich-to-be-a-pc-gamer.html' title='You Don&apos;t Have To Be Rich To Be A PC Gamer / Williams Money Group'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/1859126016162441938/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=1859126016162441938' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/1859126016162441938'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/1859126016162441938'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/10/you-dont-have-to-be-rich-to-be-pc-gamer.html' title='You Don&apos;t Have To Be Rich To Be A PC Gamer / Williams Money Group'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-8985970124188878555</id><published>2008-09-30T11:26:00.000-07:00</published><updated>2008-09-30T11:28:13.114-07:00</updated><title type='text'>Advancement in Computer Technology/Williams Money Group</title><content type='html'>5 years ago we gathered around and marveled at the little specs moving at our commands, doing not much – except moving off course, we called these things games. Today the hardware in computers and other devices has changed significantly; we went from having a “spacious” 1mb hard drive to 250 GB of space. The graphics have also taken a giant leap for our computers, no longer are we confined to little dots but our 256mb graphic cards allow us to explore a virtual world in 3d. The sound has also changed from 4bit to 32 and pretty soon 64bit; we went from beeps to actually words. Finally the speed of our beloved computers has also increased from mere kilobytes to gigabytes of rams. In such a short period of time we went from what we used to call “advanced” technology to today’s much superior devices. So if you guys are like I am, there is one question that strikes our mind, what’s next? Well I would love to say that we will be able to put on our virtual glasses that will allow us to explore the virtual world as if we were in it, but this is not likely, sorry guys; however, these sorts of glasses are being constructed but its unlikely they will come out any time soon. What we can expect to see is an improvement in our Text-to-speech and vise versa programs after the 64bit sound card is released allowing the computer to understand our voices much clearly, also we should soon be seeing more “dept” in our computer as you may know that the most our computers can run on 32bit resolution, it is expected that Microsoft is like to bring out a 64bit resolution with there next version of windows. Also the speed and graphics are to increase a lot more, already some games look as they are almost real, and soon they will look real. I am not certain exactly what marvel the computer hardware’s will hold in the future, but one thing is certain it will be something to forward too, and once again the next generation will be mocking the so called advanced technology we have today. About the author:For more buying guide’s visit &lt;a href="http://www.thebigbuyingguide.com/"&gt;buying guides &lt;/a&gt;To Learn more about computers and tips on buying a computer please visit &lt;a href="http://www.thebigbuyingguide.com/"&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;©2008 &lt;a href="http://www.aicsllc.com/"&gt;&lt;strong&gt;Williams Money Group&lt;/strong&gt; &lt;/a&gt;- All Rights Reserved&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-8985970124188878555?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/advancement-in-computer-technology.html' title='Advancement in Computer Technology/Williams Money Group'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/8985970124188878555/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=8985970124188878555' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/8985970124188878555'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/8985970124188878555'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/09/advancement-in-computer.html' title='Advancement in Computer Technology/Williams Money Group'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-5442105319128089569</id><published>2008-09-28T05:34:00.000-07:00</published><updated>2008-09-28T05:35:52.685-07:00</updated><title type='text'>Buying a Personal Computer / Williams Money Group by: Bonnie Archer</title><content type='html'>&lt;span class="style2"&gt;For so many people the computer world is a seeming unsolvable jungle filled with mysterious words. Here is a guide to help you understand the personal computer and to give you the information needed to make a shopping decision you can live with so you can enjoy your PC for years to come.&lt;br /&gt;&lt;br /&gt;Not long ago the average 'cheaper' personal computer cost was about $1500. - $2000. And this price did not necessarily include the power to edit videos, pictures, or play games. For that you would have had to spend more on upgrades. Now things such as video editing are standard on the newest personal computers. PC’s have become less expensive than ever before and they come with more capabilities than ever.&lt;br /&gt;&lt;br /&gt;The personal computer (PC) you purchase will depend upon what it will be used for. So will you surf the Internet and email, working in spreadsheets, playing video games? Who is using the PC and what are there interests? More than likely you will have to accommodate a combination of these or maybe even all of them.&lt;br /&gt;&lt;br /&gt;Many personal computers (PC) today offer very similar capabilities so your main decision will be based upon which specialties your personal needs present. For instance if you are mainly interested in gaming than you will be sure to spend more for a good 3D graphics card. If you want to make music you will need a good sound card. If you work all day on your computer or use it for photo editing you will want to invest in a better monitor. Also, make sure your PC has enough memory to quickly work the tasks you have planed.&lt;br /&gt;&lt;br /&gt;For the best value for your dollar spend your money on the personal computer components that will best suit your needs.&lt;br /&gt;&lt;br /&gt;http://www.a1-computers.net/buying a personal computer.html &lt;br /&gt; &lt;hr size="1"&gt;  About the author:&lt;br /&gt;&lt;br /&gt;  About The Author&lt;br /&gt;B. Archer is a successful author and publisher of &lt;a href="http://www.a1-computers.net./" target="_blank" class="navigation"&gt;http://www.A1-computers.net.&lt;/a&gt;A great source of information about computers and computer accessories.&lt;br /&gt;  &lt;a href="http://www.aicsllc.com"&gt;&lt;span style="font-weight: bold;"&gt;Williams Money Group&lt;/span&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 Williams Money Group - All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-5442105319128089569?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/buying-a-personal-computer.html' title='Buying a Personal Computer / Williams Money Group by: Bonnie Archer'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/5442105319128089569/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=5442105319128089569' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/5442105319128089569'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/5442105319128089569'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/09/buying-personal-computer-williams-money.html' title='Buying a Personal Computer / Williams Money Group by: Bonnie Archer'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-241442896439018297</id><published>2008-09-26T10:14:00.000-07:00</published><updated>2008-09-26T10:15:35.655-07:00</updated><title type='text'>Switching To Broadband Internet - Is It Really Worth It? /Williams Money Group by: Jed Baguio</title><content type='html'>&lt;span class="style2"&gt;The internet is a growing and dynamic entity. Growing in exponential rate everyday and changing as just as fast. Naturally companies try to offer access to internet in growing number of ways. Dial-up, Broadband, Wi-fi and such. But we'll talk about broadband today and is it really that necessary to switch from dial-up to broadband.&lt;br /&gt;&lt;br /&gt;Is it worth it to switch to broadband service? As most things are, it depends on you're situation. Dial-ups are cheap, today it's almost dirt cheap. That’s it's advantage, but don't expect to surf the net in cruising speed. If speed is what you want then broadband is significantly faster that dial-ups.&lt;br /&gt;&lt;br /&gt;Back to the question. What really helps in deciding if switching to broadband is a must. Is try to ask yourself "How do I use the internet for?". By the way I’m a big fan of the saying “Questions Are Answers”.&lt;br /&gt;&lt;br /&gt;If you're using the internet for: &lt;br /&gt;&lt;br /&gt;- checking and sending e-mail &lt;br /&gt;- chatting (without video) &lt;br /&gt;- surfing for text based information &lt;br /&gt;&lt;br /&gt;Then switching to broadband is a waste of money. like most people, they just use the internet for checking and sending e-mails. Dial-up will work for you just as fine.&lt;br /&gt;&lt;br /&gt;If you're using the internet for:&lt;br /&gt;&lt;br /&gt;- Downloading movies and music &lt;br /&gt;- Watching streaming videos &lt;br /&gt;- Chatting with video and voice &lt;br /&gt;- Playing online games &lt;br /&gt;&lt;br /&gt;Just like me. I use the internet for online games, checking my websites, downloading music and videos. So broadband was a huge help for my internet life.&lt;br /&gt;&lt;br /&gt;To conclude. The internet is becoming the wave of the future. Easy access to information and services. But switching to broadband is up to you and you're needs. So I suggest that you ask yourself "How do I use the internet for?". Knowing the answer would be a great help in deciding if broadband internet is for you.&lt;br /&gt;&lt;br /&gt; About the author:&lt;br /&gt;    This Article is written by Jed Baguio, Please visit my site for more advice on broadband. &lt;a href="http://www.broadband-internet-directory.com/" target="_blank" class="navigation"&gt;http://www.broadband-internet-directory.com/&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 Williams Money Group- All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-241442896439018297?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/switching-to-broadband-internet---is-it-really.html' title='Switching To Broadband Internet - Is It Really Worth It? /Williams Money Group by: Jed Baguio'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/241442896439018297/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=241442896439018297' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/241442896439018297'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/241442896439018297'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/09/switching-to-broadband-internet-is-it.html' title='Switching To Broadband Internet - Is It Really Worth It? /Williams Money Group by: Jed Baguio'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-2287830333410571768</id><published>2008-09-24T06:21:00.000-07:00</published><updated>2008-09-24T06:24:01.398-07:00</updated><title type='text'>How to get repeat visitors to your site / Williams Money Group by: Jonathan White</title><content type='html'>&lt;span class="style2"&gt;When you have a website online it is important for you to try and get new visitors to your site, but it’s also important to take care of the visitors that you actually already have. This is because you will want your existing visitors to keep returning to your site again and again.&lt;br /&gt;&lt;br /&gt;There are many ways that you can do this. Some of these include the following:&lt;br /&gt;&lt;br /&gt;1. Updating your Website content continuously&lt;br /&gt;This is an important factor to consider if you want your visitors to keep returning to your site. This is because if you keep on updating your sites content, then every time your visitors come back to your site they will see something new every time, which should then interest them even further. If you don’t update your content on a regular basis, then your visitors will end up getting bored of your site and will then go elsewhere.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;2. Making your site more sticky&lt;br /&gt;Giving your site more stickiness will make it more addictive to your sites visitors, which will in return make them want to come back to your site.&lt;br /&gt;This can be done by many different approaches. For example, you can add games to your site like http://www.simplysearch4it.com/games/gamdir.html&lt;br /&gt;You can even give free things away on your site. For example, you can give away free coupons, free scripts, free web hosting, etc. You can even offer your visitors free re-printable articles so that they can add them to their own site like http://www.simplysearch4it.com/article/articledir.php&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;3. Checking your site for broken links&lt;br /&gt;This is very important when having a site. If your site does not function properly, then your visitors will not even bother with it. One of the most annoying things when visiting a site is when it has continuous broken links.&lt;br /&gt;If you find it hard to manually check your site for broken links, then a good piece of free software to use would be the REL Link Checker Lite, which can be downloaded from http://www.relsoftware.com/&lt;br /&gt;&lt;br /&gt;4. Getting other people’s opinions&lt;br /&gt;When having a site, other than your own thoughts, it is also a good idea to get other people’s opinions. For example, the colours of your site, what parts people like on your site the most, what parts people dislike the most, etc. Getting opinions from your visitors like this will help you to find out what most people dislikes about your site, which means you can then improve these parts, making it better for your visitors in return.&lt;br /&gt;&lt;br /&gt; About the author:&lt;br /&gt;Jonathan White has been doing marketing, advertising and promotion on the Web for over three years now and is the Webmaster of &lt;a href="http://www.simplysearch4it.com/" target="_blank" class="navigation"&gt;http://www.simplysearch4it.com&lt;/a&gt;- a general web portal where you can play FREE online games, add free articles, search the Web and much more.&lt;br /&gt; &lt;br /&gt;  Sponsored by &lt;a href="http://www.aweber.com/?302908"&gt;&lt;span style="font-weight: bold;"&gt;Williams Money Group&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 Williams Money Group - All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-2287830333410571768?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/how-to-get-repeat-visitors-to-your-site.html' title='How to get repeat visitors to your site / Williams Money Group by: Jonathan White'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/2287830333410571768/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=2287830333410571768' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/2287830333410571768'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/2287830333410571768'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/09/how-to-get-repeat-visitors-to-your-site.html' title='How to get repeat visitors to your site / Williams Money Group by: Jonathan White'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-5502240630361188557</id><published>2008-09-17T09:13:00.000-07:00</published><updated>2008-09-17T09:15:59.943-07:00</updated><title type='text'>RPG:table and computer / Williams Money Group by: Efimov Peter</title><content type='html'>&lt;span class="style2"&gt;It’s not a secret that table RPG games are not so popular as they used to be. However a certain number of amateurs are still fond of them. What is so particular about a pasteboard box or a book with rules? It seems that all the advantages have their ” younger computer brothers”: no manual calculations, no bricks ( the number of which is from one to almost 20). In general, no additional efforts are needed- just relax, play and don’t worry. But nothing of the kind- groups of maniacs with burning eyes run to the special shop( if there is any), buy another book, and having met in some dark place in the evening, start to crunch with pens and tinkle the dice.&lt;br /&gt;Why are these poor things so attracted by this desperately ancient way of entertainment?&lt;br /&gt;&lt;br /&gt;Let’s try to answer this question  by displaying the most similar and different features of table and computer RPG.&lt;br /&gt;Firstly, any RPG is a Role Paying Game, which is supposed to have a character, and a system of his development. This feature is typical for both the “brothers”. The character as the player’s realization in the created RPG world is very important. Your playing capabilities depend on his features.&lt;br /&gt;Secondly, any decent RPG is based on some world (sometimes, realistic but more often-fantastic one). The depth of the world ( The card details, atmosphere entirety, detailed development of the world components) and , so to say, the mood (optimistic and colorful or destructive and gloomy, funny or extremely rigid, strict),- all this taken together defines the audience of the game.&lt;br /&gt;These two points have a great meaning, they allow the player to associate himself with a certain character and being in his shoes to go through the situations which are impossible in ordinary life.&lt;br /&gt;  All this is very good but let’s return to our  muttons: to the difference between computer and table RPG.&lt;br /&gt;Probably, trite comparison of books and films will be to the place here. The former make us use our brains and imagination, the latter give us everything ready-made. The peculiarity of table RPG, its strong and at the same time weak point is hope for player’s imagination.. In the classical table RPG you’ll find a text, some illustrations and… all the rest you should imagine yourself. It’s true, that during the gaming process everything depends on the leader (Dungeon Master, Game Master, etc.) and on the players. The leader explains the situation, describes the characters and the events orally (yes, he does it with the help of words!!!) and the players perceive this information judging from their abilities. What are the advantages of such a game play? They are quite evident: everyone perceives the game in his own way (with the help of his imagination), but at the same time, if the game is rather good, a special “field” of common perception and mood is formed. It’s not an allegation as the author has great experience of playing table RPG and so he knows all ins and outs. When the game has a success, the players seem to be in the same “information field” and sometimes they don’t even perceive the events in real life. It’s just like reading a thrilling book. But sometimes such beauty turns into a terrible thing. What is so horrible about it? The trouble is, the game may be a complete failure if it’s leaded by a talentless and not very experienced master, or if the players turn out to be so-so (that is less critical). In such a case the game fails no matter how beautiful the original RPG world is. Everything gets wrong when after each word the master utters: ”well, eh, oh…” and it takes the players 10 minutes to think over each further act. The game reaches a deadlock, a perfect illusion is breaking into the small pieces of separate sentences.&lt;br /&gt;I must admit, sometimes it’s all RPG developers ‘fault that such failures take place, especially when the rules of the game aren’t logical or overcharged with unnecessary details. May the fans forgive me, but the last time the author had to play AD&amp;amp;D, there was such a situation:&lt;br /&gt;-Player:” I want to kill that Gobline!”&lt;br /&gt;-Master: ”throw the dice for marksmanship. Uph, you shoot in the darkness-that means, the fine should be taken into account. Well.. have you got the bonus? Aha…I’ll find it, wait a bit… Oh…&lt;br /&gt;throw these three bricks on D-20,…Hmmm…where is that table? OK, we are going to count all the damages and take into account his armor and the spell and that’s all!”&lt;br /&gt;I don’t say everything was exactly so, but on the whole-just the way I described. What absorption into fantastic world can we talk about if you have to remember 20 figures and throw the dice dozen times for each act! But not all the table games have such a disadvantage. Besides, we may ignore too “hard” rules.&lt;br /&gt;Now let’s analyze what we have in computer RPG. &lt;br /&gt;From the first look everyt5hing is just the same-the game system, characters, the game world. But all these things are already made, you can see the picture with your eyes. Is it good or bad?&lt;br /&gt;It depends. By all means, it’s pleasant to see “visual” character, a charming landscape, fire from shots, etc. But your own brains don’t work any longer since there’s no necessity in it. Besides, we won’t see “our own world”. We perceive things as they should be from the game developers’ point of view. Their way of perception becomes ours as well. You will never be able to see the world with your own eyes and make the character really yours, no matter how hard the developers tried to improve the game. Such a situation has two consequences:&lt;br /&gt;1) Tragic one: your imagination is completely blocked and you don’t like the others’ vision.( such a situation is typical for the most of projects).&lt;br /&gt;2) Pleasant one: some painters and designers create real masterpieces and we can’t but admire their world vision ( here you perfectly understand the difference between your plain brains and a talented professional’s work).&lt;br /&gt;But are there many games like that in the second point? Frankly speaking, I know only one-Fallout. And I appreciate not the graphics but amazing style, exact place of every button, picture, character.&lt;br /&gt;Let’s also mention incontestable advantage of computer RPG. It deals with those calculations which make so many table RPG boring. Computer will calculate all the fines, bonuses and character’s features in a flash. Strange as it may seem but computer games are based just on the table systems and the developers of the former ones don’t aim to overcharge machines with numerous correlations and parameters.&lt;br /&gt;At last we’ve come to a very sensitive problem of the computer RPG- opportunities provided in the game. Sometimes playing RPG on the computer you may suddenly want to act the way not offered by the plot of the game. ( to look into the hatch which is pictured on the background or to take the car you are not allowed to). I am sure that such things are familiar to every gamer. It’s great if the plot and the locations are well considered. And what if they are not ( as it happens more often)? We must admit that the developers of computer games are constantly improving the gamer’s opportunities in the installed worlds. But if the direction is not perfect, the game turns into hard work and it makes the player take advantage of all the improvements (even if he is not willing to).&lt;br /&gt;Table RPG is another matter: the action there is equal to one word, no talks linearity ( you can communicate with the leader the way you like), no plot linearity ( you can do what you like until you are killed). Full freedom of the decisions and actions provided by table RPG will never be substituted by any perfect program. Here you can act as you like.&lt;br /&gt;Besides, the standard of the game can be easily changed. For example, I can tell you from my own experience that once I started the game as a guard (pure RPG adventure) and finished as an emperor (RPG+tactics+strategy). That’s it.&lt;br /&gt;It’s for you to judge what is better. What and how to play is also for you. But I’d like to say (from my own experience again) that table RPG develop our brains while computer ones don’t.&lt;br /&gt;A friend of mine being an active table player suddenly began reading books( he didn’t use to do it since his childhood). He started to read not classical masterpieces or since fiction. That was fantasy. But anyway he began READING, and that’s the point.&lt;br /&gt;Another my friend got used to computer and became a real fan and gamer. Now I constantly see blue areas under his eyes and our communication is bothered by a turned on PC.&lt;br /&gt;Of course, these are separate examples and the author must admit, he is addicted to computer RPG . But nevertheless it’s table RPG which gives us the opportunity to communicate and improve. That ‘s what all the author’s life experience tells about.&lt;br /&gt;&lt;br /&gt;P.S. I’m ready to an open discussion of the topic. You are free to write your thoughts to me.&lt;br /&gt;By the way, an interesting question: does anybody see the opportunity to combine the two kinds of RPG described above? What if there is the golden mean? What if there is?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;About the Author-Efimof Peter is a game designer of White Elephant, a great collection of shareware games. Please, visit his site www.elephant-games.com for only best games for you and your children! Note: If you find this article useful, you may reprint it on your website, e-zine, or in your newsletter as long as the credits above remain in tact and the hyperlinks stay active.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt; About the author:&lt;br /&gt;    Efimof Peter is a game designer of White Elephant, a great collection of shareware games. Please, visit his site &lt;a href="http://www.elephant-games.com/" target="_blank" class="navigation"&gt;www.elephant-games.com&lt;/a&gt;for only best games for you and your children!&lt;br /&gt;  Sponsored by &lt;a href="http://www.nextdaypc.com/main/cat/main.aspx?cid=105"&gt;&lt;span style="font-weight: bold;"&gt;Williams Money Group&lt;/span&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 Williams Money Group - All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-5502240630361188557?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/rpg-table-and-computer.html' title='RPG:table and computer / Williams Money Group by: Efimov Peter'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/5502240630361188557/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=5502240630361188557' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/5502240630361188557'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/5502240630361188557'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/09/rpgtable-and-computer-williams-money.html' title='RPG:table and computer / Williams Money Group by: Efimov Peter'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-1476716117444911623</id><published>2008-09-15T05:58:00.000-07:00</published><updated>2008-09-15T06:00:33.742-07:00</updated><title type='text'>Malicious Advertising / Williams Money Group</title><content type='html'>Advertising is a necessary irritant in the world today. You can't drive down the street without coming across an ad, either a billboard suspended over a road or a large poster plastered down the side of a bus. If you walk into a shopping centre it doesn't matter where you look, you see an advertisement of some kind. Even the tables in the food court now have ads embedded in them, and on my last trip to Melbourne I noticed that they were starting to embed flat screen TVs into the tables to deliver the full commercial experience to your meal. If you jump on the Internet you have to contend with pop-ups and banner ads, with some advertising agents being ruthless enough to write malicious code that embeds the ad into your computer so that you still receive the pop-ups even when you're not at the original site. In the past, pop-ups and banner ads have been easy enough to avoid with the right software installed (incidentally, am I the only one who finds pop-up ads that advertise pop-up blockers tremendously amusing?) but now the software developers have worked their way around that little problem. The solution was simple; sell advertising space in your software, not just on your web page. As much as I like to complain about this new idea, it does come with a significant upside. These days, not all Shareware applications drop out after a limited period of use, nor do they constantly remind you to register. Having ads in the software provides the application developers with the necessary funding to live but leaves the user free from having to pay to use the software. It ends up being in the developer's best interest to ensure that the user continues to use the software for as long as possible, because that means an increased income. In my opinion this was a brilliant idea, and I wholeheartedly supported it until they started building unblockable pop-ups into the software. The gaming world is getting in on the act as well, which could be both positive and negative. The Internet provides the functionality for games to constantly update the virtual world with new billboards, TV ads, clothing and so on, keeping the content fresh and the ads current. From an advertising standpoint it's an amazing idea, people are spending less and less time watching TV and more and more time immersed in virtual worlds. The interactive nature of the ads means that they will remain in a player's mind for a lot longer than the TV ad break that can be walked away from, flicked over or simply ignored. The game developers on the other hand now have an added source of income, meaning that they can take more risks without the fear of losing money. Advertising in games is not a new idea, the soft drink '7-Up' created a game many years ago called 'Cool Spot', which had the player controlling a red dot with sunglasses in his quest to collect 7-Up logos. The game was remarkably solid, leaving the players to enjoy the game while still getting its message across. I played it a long time ago as a child, but I still remember how much fun it was and exactly what product it was pushing. Pepsi released a Playstation game called 'Pepsi Man' that involved a blue and white striped super-hero running around collecting cans of Pepsi. Red Bull got in on the game with 'Wipeout' featuring 'Red Bull' banners and a loading screen bearing the phrase "Increase your reaction time with Red Bull". 'Worms 3D' featured Red Bull as a power up. 'Crazy Taxi' had customers jump in the player's taxi and holler "Take me to KFC!" or any of the numerous other licensed locations in the game. 'True Crime' had the characters dressed in 'Puma' attire, with the main character changing his outfits several times throughout the game. Until now I've always thought that the ads in games were amusing and, so long as they didn't interfere with the playing of the game, I was all for them. However, there are new ideas afoot that seem set to change my mind. The main problem I have with ads in games now is the same as my issue with Pay TV. You're shelling out a lot of money for a product (new games being sold for upwards of $50.00 U.S.) and you're still getting ads. If developers are going to start flooding my entertainment with advertising, I'd like to see a significant drop in the price of games. The other big issue is that of spyware. Until now, spyware has been a hated part of existence. This malicious software digs its way into your system and collects information about you: your Internet surfing habits, the contents of your hard drive(s) and even the unblocked ports available on your computer. This has lead to the necessity of loading a system with anti-spyware utilities to run alongside the pop-up killers, anti-virus programs, firewalls, registry guards and whatever other protective measures a paranoid PC user has to implement. Now paradoxically, someone has had the 'fantastic' idea of building spyware into software, and games in particular. In the future the games that you've just paid such a high price for will sit there monitoring you in the background, watching your every virtual move. Then they can target ads that are more likely to have an impact on you based on the contents of your hard drive or your Internet surfing habits. The best part about it is that as soon as you click 'I Agree' and install the software, it becomes legitimate and you've agreed for them to access information about you. Many software products already feature clauses in their license agreements that have the user permitting the developers to collect 'anonymous information in order to provide the customer with a better experience'. The other part of this that irks me is the fact that I'm going to have to have my computer connected to the Internet and chew through my download limit just to play a single-player game. In the end, I suppose that there's no way to avoid advertising in our current world. Having it implemented into software and games was simply the next logical step. I suspect that I will be looking to download the inevitable 'Ad Blocker' cracks that I imagine will appear shortly after the wholesale introduction of advertising into the gaming industry, but I do believe that with appropriate tact and respect for privacy, advertising could turn out to be a positive addition to the interactive experience. About the author:Daniel Punch M6.Net &lt;a class="navigation" href="http://www.m6.net/" target="_blank"&gt;http://www.m6.net&lt;/a&gt;&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;©2008 Williams Money Group - All Rights Reserved&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-1476716117444911623?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/malicious-advertising.html' title='Malicious Advertising / Williams Money Group'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/1476716117444911623/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=1476716117444911623' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/1476716117444911623'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/1476716117444911623'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/09/malicious-advertising-williams-money.html' title='Malicious Advertising / Williams Money Group'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-7154969447026314338</id><published>2008-09-09T04:37:00.000-07:00</published><updated>2008-09-09T04:41:06.171-07:00</updated><title type='text'>Software For Your Kids / Williams Money Group by: Zack Macchio</title><content type='html'>&lt;span class="style2"&gt;Computers are all the rage today for people of all ages including children. There are many different types of software that you can choose from when it comes to picking something for your children to enjoy on the computer. Depending on the age bracket of your children youï¿½ll have to take some time to choose software that does what you want it to do.&lt;br /&gt;&lt;br /&gt;For the younger child aged three to five there is software that features some of their favorite television characters such as Dora the Explorer or Bob the Builder. Your children will be both entertained and educated as they play games, learn the alphabet, and learn to count. Software for very young children is easy for them to play so that youï¿½re not always coming to their assistance whenever they press a wrong key.&lt;br /&gt;&lt;br /&gt;Software for older children aged five to ten has even more interactive features than software for the younger child. You can buy software that is exclusively for learning and software that will only provide entertainment. Most software comes with a rating to let you know that it doesnï¿½t contain any material that is inappropriate for children. Some types of software for this age group of children include puzzle games, software for learning a second language, math and science software, video game software, software for the artist, and software that allows your child to connect with the internet and play games with other children around the world.&lt;br /&gt;&lt;br /&gt;Software for teens is something that youï¿½ll need to supervise a little more closely since much of the software on the market can be objectionable and will often test the morals and virtues that you are trying to teach your children. When you buy software for your teen make sure that you take a good long look at what the software is all about, since many of the software games can feature a large amount of violence. There are, of course, software programs for your teen that are educational as well as fun and that they can use to enhance their schoolwork.&lt;br /&gt;&lt;br /&gt;With so many different software choices out there how do you know that youï¿½re making the right choices? Check out some of the parental listings that can be found on the internet. Many parent websites will offer you advice and ratings for much of the new software that comes out each month. This way you can be assured that other parents are approving a certain piece of software before you make your purchase.&lt;br /&gt;&lt;br /&gt;Keep in mind that you should always limit the amount of time that your children spend on the computer. Children should be encouraged to spend just as much time playing outdoors as they do playing and learning on the computer.&lt;br /&gt;&lt;br /&gt; About the author:&lt;br /&gt;Zack Macchio is a software enthusiast and webmaster of "Software - Fone Software", a top Internet directory for software resources. Get more great software tips and tricks at: &lt;a href="http://www.fonesoftware.com/" target="_blank" class="navigation"&gt;http://www.fonesoftware.com&lt;/a&gt;&lt;br /&gt;  Sponsored by &lt;a href="http://www.youtube.com/watch?v=GlCfhdeqYoY"&gt;&lt;span style="font-weight: bold;"&gt;Williams Money Group&lt;/span&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 &lt;a href="http://www.williamsmoneygroup.info"&gt;&lt;span style="font-weight: bold;"&gt;Williams Money Group &lt;/span&gt;&lt;/a&gt;- All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-7154969447026314338?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/software-for-your-kids.html' title='Software For Your Kids / Williams Money Group by: Zack Macchio'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/7154969447026314338/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=7154969447026314338' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/7154969447026314338'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/7154969447026314338'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/09/software-for-your-kids-williams-money.html' title='Software For Your Kids / Williams Money Group by: Zack Macchio'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-7929388486985635529</id><published>2008-09-05T09:00:00.000-07:00</published><updated>2008-09-05T09:02:34.211-07:00</updated><title type='text'>Halo 2 Multiplayer Tips for Beginners and Advanced players / Williams Money Group by: Tony James</title><content type='html'>&lt;span class="style2"&gt;Here are some general tips from an advanced player for all of you who are looking for an edge in this game. You may know some or all the things in this article depending on your skill level. Even if you are an expert player this article should help you remember the fundamental that make you a good player. This article focuses on individual fighting tips, perhaps a future article will address team strategy.&lt;br /&gt;&lt;br /&gt;Weapon Combos:&lt;br /&gt;From close range you can hit for a lot more damage when holding two weapons. From a distance, the battle rifle is the weapon of choice if you cannot get your hands on a sniper rifle. My favorite combo for quick kills is the plasma rifle/smg combo and the pistol/smg combo. If you aim at the opponents head and they don’t aim at your head, like most people, they will be wondering how they died so fast. The plasma rifle combo is better against multiple opponents and the pistol is more effective against single opponents. This is because the pistol runs out of ammo quickly. If you can find a plasma pistol, the plasma pistol/smg combo is not bad, but it leaves you vulnerable if you miss the charged shot or if there are multiple opponents.&lt;br /&gt;&lt;br /&gt;Plasma Pistol/Battle Rifle:&lt;br /&gt;This in my opinion is the ultimate combo. If you are at close to medium range, hit them with the plasma pistol and shoot them in the head with the battle rifle. At long range, pick them off with the battle rifle. This is a frustrating combo to fight against when the opponent is good. This is one of the reasons you see a lot of Human Slayer games now.&lt;br /&gt;&lt;br /&gt;Grenades:&lt;br /&gt;This is one of the things that separate good players from weaker ones. It takes a lot of practice to become an expert with grenades, but it is one of the easiest ways to kill someone. Use common sense, throw the grenade where the player will be not where they are right now. If you see someone running towards you, backup behind a wall and throw a grenade in their path. If you are surrounded, try to get off two grenades and you will sometimes get several kills. If you hit someone with a frag grenade, and you hit them in the head with a battle rifle, they die in one shot.&lt;br /&gt;&lt;br /&gt;Melee:&lt;br /&gt;If you are shooting someone and you can walk up to them, melee them if you can. Sometimes it is better to back up rather than melee. For example if you are dual wielding and did not get the first shot off against a single wielder, back off so you kill him rather than get meleed. Don’t forget that you lunge slightly when you melee, so use that to your advantage.&lt;br /&gt;&lt;br /&gt;Where to walk:&lt;br /&gt;Try to flank people as much as possible. For example if you are on top of big base sniping and you see someone on the radar coming up, look through or jump through the hole behind you and take them out. On ivory tower, if you are at the top and see someone coming from dark side, jump down a level and flank them. Do not run into rooms with more than one enemy, let them come to you or weaken them with grenades first, it is much easier to kill them that way.&lt;br /&gt;Summary: The #1 tip I can give you is to aim for the head no matter what weapon you are using, except the shotgun. You will kill them a lot faster. Other than that, learn the maps and the weapon combos that work best in different situations.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt; About the author:&lt;br /&gt;    Tony James is a supporter of freeware games and runs &lt;a href="http://www.freewaregames.net/"&gt;(Freewaregames.net-free fullversion games)&lt;/a&gt; a well known freeware games resource&lt;br /&gt;  Sponsored by &lt;a href="http://www.youtube.com/watch?v=GlCfhdeqYoY"&gt;&lt;span style="font-weight: bold;"&gt;Williams Money Group&lt;/span&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 &lt;a href="http://www.williamsmobilebank.com"&gt;&lt;span style="font-weight: bold;"&gt;Williams Money Group&lt;/span&gt;&lt;/a&gt;- All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-7929388486985635529?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/halo-2-multiplayer-tips-for-beginners-and-advan.html' title='Halo 2 Multiplayer Tips for Beginners and Advanced players / Williams Money Group by: Tony James'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/7929388486985635529/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=7929388486985635529' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/7929388486985635529'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/7929388486985635529'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/09/halo-2-multiplayer-tips-for-beginners.html' title='Halo 2 Multiplayer Tips for Beginners and Advanced players / Williams Money Group by: Tony James'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-4812247400024484394</id><published>2008-09-02T07:36:00.001-07:00</published><updated>2008-09-02T07:42:23.734-07:00</updated><title type='text'>Copy any DVD movie with EZ DVD Copy™ /Williams Money Group by: Johnathan Crews</title><content type='html'>&lt;span class="style2"&gt;Have you ever wanted to copy a DVD movie that you own? Now you can with EZ DVD Copy™. Our powerful, easy-to-use software will allow you to copy virtually any DVD, using a CD-R or DVD-R! EZ DVD Copy allows you to extract all of the features that are available on the original disc. Or you may leave off extras so you can fit your entire DVD movie on to just one blank disc.&lt;br /&gt;&lt;br /&gt;You don't have to split your DVD movie across two separate discs. Finish copying in less than an hour! All you will be using is either your CD-R or DVD-R burners and blank media to record! For less than the cost of few DVDs, you will have everything you need to copy your favorite collection in one easy to use software program! EZ DVD Copy is the fastest and easiest way to copy DVDs!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://hop.clickbank.net/?tcomm/iprogress"&gt;Our updated software&lt;/a&gt; includes the following features: &lt;br /&gt;&lt;br /&gt; Built-In CSS Decryption Ripper&lt;br /&gt; Watch copies on your DVD player or computer&lt;br /&gt; Fit your entire movie to a single disc&lt;br /&gt; Copy a movie in less than an hour!&lt;br /&gt; FREE ONE YEAR software updates.&lt;br /&gt; FREE Helpdesk Support.&lt;br /&gt; Available for instant download.&lt;br /&gt;  Supports both NTSC and PAL DVDs.&lt;br /&gt;  30 Day Money Back Guarantee!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Don't wait for theaters... Download all the movies you want on the Internet today! With our EZ Download Club, you could search and watch unlimited movies (even titles that are still in theaters). We even show you how to find video games. Want to download ANONYMOUSLY and have access to UNMONITORED archives of files? Our EZ Download Club is the answer. Below is a small list of the DVDs that are now available for download.&lt;br /&gt;&lt;br /&gt;Terminator 3: Rise of the Machines Matchstick Men House Of The Dead Secondhand Lions The Italian Job Pirates of the Carribean Thirteen American Splendor Uptown Girls Out of Time S.W.A.T. The Order The Medallion Freaky Friday Assassination Tango Bad Boys II Gigli How to Deal Seabiscuit Rugrats Go Wild The League of Extraordinary Gentlemen Anything Else Pirates of the Caribbean: Curse of Black Pearl X2: X-Men United Bruce Almighty Lara Croft Tomb Raider: The Cradle of Life Sinbad: Legend of the Seven Seas The Santa Clause 2 Charlie's Angels: Full Throttle Terminator 3 Rise of the Machines American Wedding The Matrix Reloaded&lt;br /&gt;&lt;br /&gt;Discover how to backup any Xbox, PlayStation 2, PSX, Dreamcast and PC video games with our EZ Video Game Copy. No more scratches, cracks or buying games you used to own. Protect your gaming investment with our step-by-step guide to copying your games.&lt;br /&gt;&lt;br /&gt;Want to record your favorite TV programs and movies on to CDs that you can watch on your PC or DVD Player? With our comprehensive instructions, step by step guidance and screen shots - you can kiss your outdated analogue video good bye!&lt;br /&gt;&lt;br /&gt;With EZ VHS Copy, you will be able to convert all your old VHS movies to CD or DVD. Our software will help you to transfer your VHS tapes to digital format! No more clutter of tapes lying around. Never worry about your precious home movies becoming corrupt.&lt;br /&gt;&lt;br /&gt;Transfer your old vinyl records or cassettes to CD. You can turn that old musical format into digital and copy your LPs to CD-R or even DVD-R media. We’ll show you how to do it with our detailed instruction guide. All you need is your stereo equipment, PC and RCA cables. Start enjoying again the music you love, in your car or home with great sound quality. Preserve your collection of LPs and cassette tapes now, before they become too deteriorated.&lt;br /&gt;&lt;br /&gt;Tired of paying high prices for your favorite DVDS and video games? Now you can buy popular titles and new releases from our wholesale sources for as low as $3.00. All DVDs and video games are brand new and are made by the actual manufacturers. Our DVD Wholesalers List comes with e-mail contacts, websites, phone numbers and physical mailing addresses in the USA and the UK. This is not some useless and outdated directory you have seen on the Internet. This list has current sources and has been compiled in June of 2003.&lt;br /&gt;&lt;br /&gt;About the author:&lt;br /&gt;   Jonathan Crews is a successful affiliate marketer.&lt;br /&gt;&lt;a href="http://hop.clickbank.net/?tcomm/iprogress"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Sponsored by &lt;a href="http://www.slingadvideos.com/slingadvideo/"&gt;Williams Money Group&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;    &lt;hr size="1"&gt; &lt;br /&gt; &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt; &lt;span class="style2"&gt;©2008 &lt;a href="http://www.williamsmoneygroup.info/"&gt;&lt;span style="font-weight: bold;"&gt;Williams Money Group&lt;/span&gt;&lt;/a&gt; - All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-4812247400024484394?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/copy-any-dvd-movie-with-ez-dvd-copy.html' title='Copy any DVD movie with EZ DVD Copy™ /Williams Money Group by: Johnathan Crews'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/4812247400024484394/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=4812247400024484394' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/4812247400024484394'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/4812247400024484394'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/09/copy-any-dvd-movie-with-ez-dvd-copy.html' title='Copy any DVD movie with EZ DVD Copy™ /Williams Money Group by: Johnathan Crews'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-8062172305529599398</id><published>2008-08-26T10:49:00.000-07:00</published><updated>2008-08-26T10:51:20.464-07:00</updated><title type='text'>Playing creative games for fun: a great way to relax / Williams Money Group by: Alexandur Marias</title><content type='html'>&lt;span class="style2"&gt;Play is a state of mind that is safe, inquisitive and exists in the moment. It is also a bodily state of relaxation and an uplifting and engaged emotional state. Some say play is a spiritual state of profound connection and joy. Play can be something we do by ourselves or with others, but it is also something we can watch others do. Play is often described as a time when we feel most alive, yet we often take it for granted and may completely forget about it. Play can be entirely positive, or have a negative.&lt;br /&gt;&lt;br /&gt;Most people believe that play is unproductive, and therefore inferior to “productive” activities. Perhaps this is because we equate play with feeling –happy joyous feeling –that traditionally is seen as less important than thinking. Many of us have lists, at home and at the office, prioritizing tasks by how productive they are. When we run out of time, we cut the fun stuff and do the “productive” stuff because we may feel guilty or bad if we play hooky or goof off by playing a game of golf or chess, taking a hike in the woods or daydreaming for an hour. New research on the brain contradicts this cultural dismissal of play, by emphasizing the importance of feelings and the necessity of feeling safe and relaxed in order to think clearly and productively. Play teaches us how to&lt;br /&gt;manage and transform our “negative” emotions and experiences; it supercharges learning, and is a foundational factor in good mental and physical health. And, it can make work more pleasurable.&lt;br /&gt;&lt;br /&gt;How can play trigger the flow state? &lt;br /&gt;&lt;br /&gt;Psychiatrist and writer Mihaly Csikszentmihalyi, (pronounced "chicks send me high”) studied play in Sidney, Australia and described it as a flow state that requires just the right balance of challenge and opportunity. If the game is too hard or too easy, it loses its sense of pleasure and fun. Maintaining a flow state in games with others requires all participants, regardless of age or ability, to feel challenged, but not overwhelmed. Csikszentmihalyi’s research has been undertaken and confirmed in several countries, and now reaches 250,000 surveys. In the flow state we feel:&lt;br /&gt;&lt;br /&gt;Why is play an important part of our lives? &lt;br /&gt;&lt;br /&gt;Humans are designed by nature to play, and have played throughout evolution. Playfulness is an inborn ability that is hardwired into our genetic code. Play is part of how humans have adapted and survived everywhere on Earth, from the tropics to the great deserts to the Arctic Circle. We want to play because it is instinctive and fundamental to our existence; it is one of the evolutionary mechanisms that enabled us to&lt;br /&gt;develop as a species. Playing helps us survive by connecting us to other human beings and to sources of energy and excitement within ourselves. Play is simultaneously a source of calmness and relaxation, as well as a source of stimulation for the brain and body.&lt;br /&gt;&lt;br /&gt;Play will be important to our future. Some futurists have said that we'll need to be more inventive, creative, and flexible to handle the tasks, flow and rhythm of life in this century and beyond. A sure (and fun) way to develop these abilities is to play – with your children and grandchildren, your officemates and friends.&lt;br /&gt;&lt;br /&gt;Why is it important to play at work?  &lt;br /&gt;&lt;br /&gt;When researchers follow pre-teen children’s attitude about play, they discovered that some children called almost everything they did “play” while others called almost everything they did “work”. Reconnecting with the children at the end of adolescence, the children who thought of everything as play were more successful and happier in school and were more content socially than the people who saw everything as “work”.&lt;br /&gt;&lt;br /&gt;Success at work does not depend on the amount of time you work. It depends upon the quality of work, and the quality of work depends on the level of well-being of the workers. The level of well-being depends significantly on the how often they replenish themselves through play in any of its forms. Work is where we spend much of our time. That is why it is especially important for us to play during work. Without some recreation, our work suffers. Most of us have been working faster, harder, and smarter, and with diminishing free time. We first thought that working faster, harder, and smarter would handle our increased workload, but that is not the case. We still got behind and became chronically overwhelmed. When the project you're working on hits a serious glitch (as they frequently do), heading out to the basketball court with your colleagues to shoot some hoops and have a few laughs does a lot more than take your mind off the problem. If basketball isn't your cup of tea, having a model airplane contest, telling stories, or flying kites in the parking lot will also allow your relationship to the problem to shift and enable you to approach it from a new perspective. Interjecting play into the work cycle: keeps you sane and functional during times of stress; refreshes your mind and body; renews hope; triggers creativity; and increases energy.&lt;br /&gt; &lt;br /&gt;Playing non-violent computer games can be a great way to relax and combat stress, at home and at work, by children and adults. There are many sites on the Internet with free or resonable priced non-violent computer games, such as:&lt;br /&gt;http://www.fungamesplaza.com &lt;br /&gt;http://www.fungamesplaza.com/pc-kids_games.html &lt;br /&gt;http://www.fungamesplaza.com/pc-addicting_games.html &lt;br /&gt;http://www.amicgames.com &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt; About the author:&lt;br /&gt;    Alexandru Marias is an IT student mentaining software sites: &lt;a href="http://www.amicutilities.com/" target="_blank" class="navigation"&gt;www.amicutilities.com&lt;/a&gt;, &lt;a href="http://www.downloadsplaza.com/" target="_blank" class="navigation"&gt;www.downloadsplaza.com&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.slingadnetwork.com"&gt;&lt;span style="font-weight: bold;"&gt;Advertise your Games Here&lt;/span&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 Williams Money Group- All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-8062172305529599398?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/playing-creative-games-for-fun--a-great-way-to.html' title='Playing creative games for fun: a great way to relax / Williams Money Group by: Alexandur Marias'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/8062172305529599398/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=8062172305529599398' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/8062172305529599398'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/8062172305529599398'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/08/playing-creative-games-for-fun-great.html' title='Playing creative games for fun: a great way to relax / Williams Money Group by: Alexandur Marias'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1177649056521619181.post-7243560758833661164</id><published>2008-08-19T08:04:00.000-07:00</published><updated>2008-08-19T08:06:26.719-07:00</updated><title type='text'>Why We Play Games, Part 2 / Williams Money Group by: Steve Hall</title><content type='html'>&lt;span class="style2"&gt;In part one we started to get into the motivation of the gamer. We discussed challenge and its ugly stepsister competition, two of the most common motivators. Today, we look at two more on the way to forming an overall model for what moves us.&lt;br /&gt;&lt;br /&gt;Perhaps less common than the first two motivators, creativity is nonetheless an important driving force in the gamer psyche. Though at first gaming doesn't seem like a particularly creative act, what with its formalized rules and structured systems, there is much more room for self expression than one might think. Some games play to this directly through unique presentations or artistic themes. Music games and many of the Sim titles are basically just expressive outlets that happen to be governed by a computerized system of rules. Other creatives find their outlet in multiplayer gaming. The modern MMORPG sports equipment and decorative combinations numbering well into the millions. The Creatively Motivated gamer takes pleasure in designing how their character looks as well as changing how they interact with their environment. Creatively Motivated gamers thrive when outlets are available. Anything involving a high degree of expression, decoration, or a large abstract component draws them. They wilt in gaming environments governed purely by numbers, and in those where presentation is extremely homogeneous.&lt;br /&gt;&lt;br /&gt;Though we sometimes don't like to admit it, escapism is a motivation that lives in the heart of every gamer. By design, a game creates an inherently different world. Even games which have as one of their primary goals simulation of some aspect of the real world recast the player into some role they find more exciting than their own. Escaping into the role of adventurer, pilot, quarterback or even zookeeper provides motivation for nearly every gamer. Escapism Motivated gamers seek out games where the environment is rich, comprehensive, real. They thrive in worlds where suspension of disbelief is high, where they can lose themselves in the depth and complexity available to them. They gravitate toward role playing and simulation, environments where the world is rich and believable. They tend to avoid abstract games where the underlying reality is difficult to believe or understand. It is a strange sort of paradox that MMORPGS, with their incredibly deep histories and expansive worlds, are not as attractive to Escapism Motivated gamers as pure RPGs. This effect arises from the multiplayer aspect. Players talking in a public channel about out of game topics or, worse, about the mechanical and numerical aspects of the game world may well ruin the escapists experience and cause them to seek the company of non player characters or others who share their motivation.&lt;br /&gt;&lt;br /&gt;Much has been made of the downside of escapism. A gamer who spends too much time in a world not their own can begin to lose touch. This sort of disassociation with reality can, and has, lead to all sorts of problems with work, school and personal relations. This does not mean, however, that escapism is itself an unhealthy thing. It is a basic part of the human experience. The reason we vacation, watch moves, enjoy sporting events or go camping is inherently escapist. As people, we are often unsatisfied with out lot in life. It's natural to seek out activities that allow us to experience something outside of our day to day. Gaming is no different. However, as gamers, we are an oft misunderstood community. We owe it to ourselves and to the world at large both to fight with information, by spreading the positive realities of gaming and gamer culture, and to fight internally against obsession. No matter how good a substitute for the real world a game may seem it is, in the end, only a pastime. Leave it once in a while.&lt;br /&gt;&lt;br /&gt;In the final part of this series we get to Social Interaction. Then, we'll move on to some sort of unified theory about all this.&lt;br /&gt;&lt;br /&gt; About the author:&lt;br /&gt;Steve is a member of the GrandMatrix team. They provide a broad range of games, puzzles, articles and reviews. Read more articles, download and play the latest PC games for free plus enjoy thousands of user submitted puzzles, quizzes and word games at: &lt;a href="http://www.grandmatrix.com/" target="_blank" class="navigation"&gt;http://www.grandmatrix.com&lt;/a&gt;&lt;br /&gt;Article Sponsored By &lt;a href="http://www.williamsmobilebank.com"&gt;Williams Money Group&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt; &lt;br /&gt; &lt;br /&gt;     &lt;hr size="1"&gt;  &lt;br /&gt;  &lt;/span&gt;                                           &lt;p align="left"&gt;         &lt;/p&gt;                  &lt;hr width="800" noshade="noshade"&gt;   &lt;span class="style6"&gt;&lt;br /&gt;  &lt;span class="style2"&gt;©2008 Williams Money Group - All Rights Reserved&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1177649056521619181-7243560758833661164?l=williamsmoneygroup-pc-games.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='related' href='http://www.williamsmoneygroup.com/pcgames/why-we-play-games--part-2.html' title='Why We Play Games, Part 2 / Williams Money Group by: Steve Hall'/><link rel='replies' type='application/atom+xml' href='http://williamsmoneygroup-pc-games.blogspot.com/feeds/7243560758833661164/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1177649056521619181&amp;postID=7243560758833661164' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/7243560758833661164'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1177649056521619181/posts/default/7243560758833661164'/><link rel='alternate' type='text/html' href='http://williamsmoneygroup-pc-games.blogspot.com/2008/08/why-we-play-games-part-2-williams-money_19.html' title='Why We Play Games, Part 2 / Williams Money Group by: Steve Hall'/><author><name>wmg</name><uri>http://www.blogger.com/profile/03178702680704865253</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='15750627937369277908'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry></feed>